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Strider (2014)

From PCGamingWiki, the wiki about fixing PC games
Revision as of 03:55, 7 January 2018 by Garrbot (talk | contribs) (removed Uplay-NA)
Strider (2014)
Strider (2014) cover
Developers
Double Helix Games
Publishers
Capcom
Release dates
Windows February 18, 2014
Strider (2014) on Wikipedia
Strider
Strider 1989
Strider (2014) 2014

General information

Striderpedia
Steam Community Discussions

Availability

Source DRM Notes Keys OS
GamersGate
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Windows
Gamesplanet logo.svg
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Windows
Incorrect store name. See here for available options.
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Windows
Green Man Gaming
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Windows
Humble Store
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Windows
Steam
Icon overlay.png
Windows
All versions require Steam DRM.

Game data

Configuration file(s) location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/235210/pfx/[Note 1]

Save game data location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/235210/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

General settings.
General settings.

Template:Video settings

Input settings

Keyboard keys.
Keyboard keys.
Controller buttons.
Controller buttons.

Template:Input settings

Remapping

File tells user to create separate binds_pc_user.cfg for making changes and that file should overwrite main files options. However it may result some keys/buttons not working as intended.
In-game button prompts will respect the changes made in the file.
Modify binds_pc.cfg[1]
  • Backup <path-to-game>\binds_pc.cfg and open it with preferred text editor.
  • Find the following section:
### THESE BINDINGS ARE COPIED DIRECTLY FROM THE XBOX 360 BINDS

### CONTROLLER 1
  • First part is for the controller and second one is for the keyboard and mouse. Sections are formatted as following:
setbind/addbind <player number> <game command> <device controller/mouse/keyboard> <device number> <key/button/axis> <axis values>

So as an example, secondary added binding (addbind) for punching set to keyboard key S:

addbind 0 COMMAND_PUNCH           KEYBOARD   0 KEY_S           -1.0 1.0 1.0
  • Make desired changes and save the file.

Notes

Some commands and controller keys are listed as an example at the top of the file.
### CONTROLLER 2 is for second player (player 1, device 1) which is never used.

Controller remapping

It's possible to enable DirectInput support by adding usedirectinputapi = 1 into the default_pc.cfg but near impossible to rebind the buttons. Configuration doesn't respect button numbering at all, d-pad buttons are part of controller button numbers instead of POV, Button 0 of controller can't be bound as Button 1 is Button 0 in configuration, Axis do not match, etc. etc.
Even if buttons are successfully placed, game will use 360 button prompts and as it respects changes in configuration, button prompts in game may be all over the place.
Use x360ce 64-bit variant for XInput wrapping, copy xinput1_3.dll and rename copied file to xinput9_1_0.dll.

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Japanese
Spanish

Issues fixed

Resolution scaling issues with fullscreen

This should've been fixed with games first patch which added refresh rate selection to resolution option and borderless fullscreen mode.[2][3] If having problems, use borderless windowed mode.

Other information

API

Technical specs Supported Notes
Direct3D 11
Shader Model support 5
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Audio Wwise

System requirements

A 64-bit OS is required.
Integrated GPUs aren't supported.
Windows
Minimum
Operating system (OS) Vista SP2, 7, 8
Processor (CPU) Intel Core 2 Quad Q9550 @ 2.83 GHz
AMD Phenom II X3 720 @ 2.80 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 3.7 GB
Video card (GPU) ATI Radeon HD 5770
Nvidia GeForce GTX 460
DirectX 11 compatible
Sound (audio device) DirectX 9.0c Compatible
Controller Controller recommended
Other Broadband Internet connection

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References

  1. Steam community :: Guide :: Rebinding Controls (Keyboard, Mouse, Gamepad & D-Pad Movement)
  2. Steam community :: Group announcements :: Strider - Strider Update #1 Released!
  3. Resolution/Scaling issues :: Strider General Discussion - "EDIT #3 3/14/2014: Developers, thank you for the fix. Being able to choose the refresh rate in game appears to have fixed the problem."