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Starshot: Space Circus Fever

From PCGamingWiki, the wiki about fixing PC games
Revision as of 09:12, 6 September 2017 by Antrad (talk | contribs) (soundtrack, save/settings location, command line parameters, some minor fixes)
Starshot: Space Circus Fever
Starshot: Space Circus Fever cover
Developers
Infogrames
Publishers
Infogrames
Release dates
Windows December 4, 1998
Starshot: Space Circus Fever on Wikipedia

Key points

Compared to the Nintendo 64 version the PC version has full voice acting and pre-rendered cutscenes, but has no widescreen support. The music is completely different between the two versions.
The PC soundtrack has been made available for download by the original author.[1]
Can be played on modern systems using nGlide.

General information

MobyGames Page

Availability

Source DRM Notes Keys OS
Retail
DRM details are not known
Windows
This game is not available digitally.

Demo

A demo can be downloaded here. It includes the first level Tensuns.

Essential improvements

nGlide

nGlide is a 3Dfx Voodoo Glide wrapper which translates all Glide calls to Direct3D and enables older games to be played on modern systems. It can also be used to force custom resolutions.
Instructions

Game data

Configuration file(s) location

Template:Game data/row
System Location

Save game data location

Template:Game data/row
System Location
This game is designed to be played directly from the CD and doesn't require installation. Settings and saved games in the registry are encrypted.

Video settings

Options menu.
Options menu.
Video settings.
Video settings.

Template:Video settings

Input settings

Control settings.
Control settings.

Template:Input settings

Audio settings

Sound settings.
Sound settings.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
French
German
Dutch
Italian
Spanish

Other information

API

Technical specs Supported Notes
Direct3D 5
Executable 32-bit 64-bit Notes
Windows

Command line parameters

See command line arguments on how to use the following options.
More information about each parameter can be found in the ReadMe.wri file included on the game CD.
Parameter Description
mode<width>x<height>{w,f} Set screen width and height, fullscreen or window mode (example: mode640x480w).
wintimer Use Windows timer.
libtimer Use internal timer.
glide Enable Glide rendering mode (default).
soft Enable software rendering mode (the CPU will handle all the calculations).

System requirements

Windows
Minimum Recommended
Operating system (OS) 95, 98
Processor (CPU) Intel Pentium 200 MHz
System memory (RAM) 32 MB
Hard disk drive (HDD) No installation required.
Video card (GPU) DirectX 5 compatible
Information taken from the game manual. Minimum shows the requirements when playing in software mode without a dedicated GPU, so the CPU requirements are higher.

References