Air Conflicts: Pacific Carriers
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Developers | |
---|---|
Games Farm | |
Publishers | |
bitComposer Games | |
Release dates | |
Windows | September 21, 2012 |
macOS (OS X) | October 2, 2013 |
Linux | October 2, 2013 |
Air Conflicts | |
---|---|
Air Conflicts: Air Battles of World War II | 2006 |
Air Conflicts: Secret Wars | 2011 |
Air Conflicts: Pacific Carriers | 2012 |
Air Conflicts: Vietnam | 2013 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Amazon.com | ||||
GamersGate | ||||
Green Man Gaming | ||||
Steam |
Game data
Configuration file(s) location
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista, 7 | |
Processor (CPU) | Intel/AMD CPU 1.1 GHz | Intel/AMD CPU 1.8 GHz |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | 256 MB of VRAM DirectX 9.0c compatible Shader model 3.0 support |
GeForce 9x 512 MB of VRAM DirectX 9.0c compatible |
- May not work with integrated graphics cards, such as the Intel HD series.
macOS (OS X) Minimum Recommended Operating system (OS) 10.7.5 10.8 Processor (CPU) Intel/AMD CPU 1.1 GHz Intel/AMD CPU 2.0 GHz System memory (RAM) 1 GB 2 GB Hard disk drive (HDD) 2 GB Video card (GPU) NVIDIA 9800
256 MB of VRAM
OpenGL 3.2 compatible
Shader model 3.0 supportNVIDIA 260GTX
512 MB of VRAM
OpenGL 3.2 compatible
Shader model 3.0 supportLinux Minimum Recommended Operating system (OS) Ubuntu 12.04 Processor (CPU) Intel/AMD CPU 1.1 GHz Intel/AMD CPU 2.0 GHz System memory (RAM) 1 GB 2 GB Hard disk drive (HDD) 2 GB Video card (GPU) NVIDIA 9800
256 MB of VRAM
OpenGL 3.2 compatible
Shader model 3.0 supportNVIDIA 260GTX
512 MB of VRAM
OpenGL 3.2 compatible
Shader model 3.0 supportReferences