Marvel: Ultimate Alliance (2016)
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Revision as of 03:39, 20 November 2020 by 103.121.18.58 (talk)
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Developers | |
---|---|
Original game | Raven Software |
Remastered | Zoë Mode |
Publishers | |
Activision | |
Engines | |
Vicarious Visions Alchemy | |
Release dates | |
Windows | July 26, 2016 |
Marvel: Ultimate Alliance | |
---|---|
Subseries of Marvel | |
Marvel: Ultimate Alliance | 2006 |
Marvel: Ultimate Alliance (2016) | 2016 |
Marvel: Ultimate Alliance 2 | 2016 |
This page is for the 2016 remaster. For the original release, see Marvel: Ultimate Alliance.
Key points
- Remastered version of Marvel: Ultimate Alliance.
- A straight port from Xbox 360 version’s Gold Edition instead of further updated from original 2006 PC version. Meaning it is not entirely remastered and the contents which were exclusive on PSP (originally planned for Wii as well), including Hawkeye’s simulation mission are forgotten to be included, neither updating remaining “glitched/bugged” files.
- Keyboard control customization are messed up, and Gamepad cannot be customized in-game.
General information
Availability
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\Settings\[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/433300/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\SavesDir\[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/433300/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Italian |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Co-op |
||
LAN play | ||||
Online play | 4 | Co-op |
Issues Resolved
Game Crash On Start Up!
Update Your Windows[1] |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7 SP2 | |
Processor (CPU) | Intel / AMD Hyper-Threaded Dual Core CPU | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 8 GB | |
Video card (GPU) | Nvidia GeForce GTS 450 AMD Radeon HD 5670 DirectX 11 compatible |
- A 64-bit system is required.
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/433300/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (433300) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Reference