Dinocide
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Revision as of 02:01, 3 October 2016 by Garrett (talk | contribs) (→System requirements: fixed duplicate parameters)
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Developers | |
---|---|
AtomicTorch Studio | |
Release dates | |
Windows | January 21, 2016 |
macOS (OS X) | January 21, 2016[citation needed] |
Linux | January 21, 2016[citation needed] |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Dutch | ||||
Finnish | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Russian | ||||
Spanish | ||||
Swedish | ||||
Ukrainian |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
- Using proprietary drivers is recommended for Linux users.
- Intel integrated GPUs are unsupported on Linux.
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | Vista, 7, 8, 10 |
Processor (CPU) | Dual Core 1.6 GHz | |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 300 MB | |
Video card (GPU) | 128 MB of VRAM DirectX 9.0c compatible Shader model 2.0 support |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.9 | |
Processor (CPU) | Dual Core 1.6 GHz | |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 300 MB | |
Video card (GPU) | 128 MB of VRAM Shader model 2.0 support |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Ubuntu | Fedora |
Processor (CPU) | Dual Core 1.6 GHz | |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 300 MB | |
Video card (GPU) | 128 MB of VRAM Shader model 2.0 support |
128 MB of VRAM Shader model 2.0 support |