Metal Gear Solid 2: Substance
From PCGamingWiki, the wiki about fixing PC games
Template:Infobox game/row/winporter
Cover image missing, please upload it | |
Developers | |
---|---|
Konami Computer Entertainment Japan | |
Publishers | |
Konami | |
Release dates | |
Windows | March 27, 2003 |
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Amazon.com |
Essential improvements
Patches
PCGamingWiki Patch
- The latest official patch is already included.
- Includes most tweaks and fixes featured on the page, such as a solution to the missing textures and other graphical issues, along with an enhanced control scheme.
Instructions |
---|
Official Patch 2.0
- Fixes some graphical issues on Radeon and GeForce video cards.
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|
Save game data location
Template:Game data/row
System | Location |
---|
Video settings
Widescreen resolution
- Certain resolutions may be already supported natively.
- Playing in a windowed mode will also force the game to launch into the highest native monitor resolution.
Instructions |
---|
Input settings
- While playing the Right Click button is used to shoot any weapons, choke, drag, throw or drop enemies around.
Partial controller support
- Download the PCGamingWiki Patch.
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish |
Issuses fixed
Black screen at startup
- Download the PCGamingWiki Patch.
Instructions |
---|
Broken graphics on GeForce/Radeon GPUs
- Download the PCGamingWiki Patch.
Invisible textures
- Download the PCGamingWiki Patch.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98, ME, 2000, XP | 2000, XP |
Processor (CPU) | 800 MHz Intel Pentium or AMD Athlon | 1.2 GHz Intel Pentium or AMD Athlon |
System memory (RAM) | 128 MB | 256 MB |
Hard disk drive (HDD) | 3.9 GB | 7.6 GB |
Video card (GPU) | 3D accelerator card 32 MB of VRAM DirectX 8.1 compatible | 3D accelerator card 64 MB of VRAM DirectX 8.1 compatible |