Analogue: A Hate Story
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Revision as of 22:33, 6 August 2016 by Vetle (talk | contribs) (→Input settings: touchscreen = false)
Developers | |
---|---|
Christine Love | |
Engines | |
Ren'Py | |
Release dates | |
Windows | February 1, 2012 |
macOS (OS X) | February 1, 2012 |
Linux | February 1, 2012 |
Hate | |
---|---|
Analogue: A Hate Story | 2012 |
Hate Plus | 2013 |
Key points
- The game only support 1024x640 and 1024x600, other resolution are letterbox/scaled.
- Source code is available.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Developer website | ||||
Steam | Can be played without Steam running.[1] |
- Demo available on all distributors.
Game data
Configuration file(s) location
- Configuration file is shared with Hate Plus.
Save game data location
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP | |
Processor (CPU) | 1.66 GHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 80 MB | |
Video card (GPU) | DirectX compatible card |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.5.8 or later | |
Processor (CPU) | 1.66 GHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 80 MB | |
Video card (GPU) | DirectX compatible card |
References
- ↑ Verified by User:Vetle on 2016-03-20