Slave Zero
From PCGamingWiki, the wiki about fixing PC games
Revision as of 19:56, 20 November 2020 by 2804:14c:5bd5:87fd:495e:e582:2ad9:b01b (talk) (→Peixoto's patch)
Developers | |
---|---|
Accolade | |
Publishers | |
Original | Infogrames |
Current | Tommo |
Engines | |
Ecstasy Engine | |
Release dates | |
Windows | November 19, 1999 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SafeDisc DRM[Note 1]. Installer only works when optical drives are set to drive D: . |
|||
GamersGate | ||||
GOG.com | ||||
Humble Store | ||||
Steam | Comes pre-configured with nGlide. |
- SafeDisc retail DRM does not work on Windows Vista and later (see above for affected versions).
- Demo
Essential improvements
Patches
- The Slave Zero Update adds four-player LAN multiplayer and force feedback support for joysticks.
Direct3D Patch
- The Slave Zero Direct3D Patch restores Direct3D support for modern Windows.
Peixoto's patch
- Forced resolution fixes the crosshair offset bug in Direct3D mode and allows playing at high resolutions with bump maps and 32-bit textures.
- Hides the window border and restores the functionality of the gamma control on Windows 8 and later.
- Fixes poor performance on Windows 8 and later.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\[Note 2] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/328470/pfx/[Note 3] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\savegame[Note 2] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/328470/pfx/[Note 3] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Windowed
- Not compatible with Peixoto's patch.
Set windowed mode[citation needed] |
---|
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 4 | Requires the Slave Zero Update. | ||
Online play |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Issues fixed
Misaligned crosshair
The crosshair on higher resolutions gets misaligned. Top image is at 640x480 (correct position), while the bottom image is at 1280x960 (misaligned).
- On higher resolutions, the crosshair is misaligned with the correct position, preventing accurate aiming. This bug can also break the missile lock-on ability.
- Peixoto's patch can force the game to run at the highest resolution available (but preserving the 4:3 aspect ratio) and the crosshair will be in the right place.
Start the game with Peixoto's patch[citation needed] |
---|
|
Window border visible in fullscreen mode
Start the game with Peixoto's patch[citation needed] |
---|
|
Gamma not working in Direct3D mode
Start the game with Peixoto's patch[citation needed] |
---|
|
Close other applications[citation needed] |
---|
|
Low frame rate on Windows 8
- Frame rate only reaches ~30 FPS on Windows 8 in Direct3D mode.
Fix frame rate issues[citation needed] |
---|
Game crashes on Alt+Tab
Switch the renderer to DirectX (Direct3D)[citation needed] |
---|
|
Cannot enable the "True Colour Textures" and "Bump Mapping" options
Switch the renderer to DirectX (Direct3D)[3] |
---|
|
Cannot change resolution in-game (with nGlide)
- It is recommended to set the internal resolution to 640x480 to avoid the misaligned crosshair bug
Modify the internal and wrapper resolutions externally[citation needed] |
---|
|
Game draws in corner of screen
Choose "Reinitialize original settings"[citation needed] |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 | |
Glide | Does not support all graphical settings. |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Aural A3D |
DirectX vs. Glide renderers
DirectX (Direct3D)
- Best looking (all graphical options are available)
- Not as stable as Glide
Glide (using nGlide)
- Very stable
- Benefits from all nGlide enhancements (scale resolution up to 4K, proper gamma support, etc.)
- "Uglier" than DirectX (does not support True Colour Textures and Bump Mapping)
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | 98 |
Processor (CPU) | Intel Pentium 233 MHz | Intel Pentium II 266 MHz |
System memory (RAM) | 32 MB | 64 MB |
Hard disk drive (HDD) | 120 MB | 230 MB |
Video card (GPU) | DirectX 7 compatible |
Notes
- ↑ SafeDisc retail DRM does not work on Windows 10[1] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[2]
- ↑ 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 3.0 3.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (328470) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
- ↑ Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
- ↑ Nvidia GeForce Forums - slave zero z fighting issue