User contributions
- 20:59, 1 April 2017 diff hist +15 m NieR: Automata →Essential improvements: Updated steps for GI and bloom to reflect latest version of FAR.
- 20:48, 1 April 2017 diff hist -3 m NieR: Automata →Input settings: Removed a duplicate word
- 20:40, 1 April 2017 diff hist -40 m NieR: Automata →Availability: Fixed links to Day One Edition
- 20:19, 1 April 2017 diff hist +35 m NieR: Automata →White screen crash (both AMD and NVIDIA): Added link to Microsoft_Windows#Task_Manager
- 20:14, 1 April 2017 diff hist +754 NieR: Automata →Issues fixed: Added fix for crash on touch-capable systems and LOD popping
- 20:09, 1 April 2017 diff hist +265 NieR: Automata →Anti-aliasing (AA): Added note about LoD levels and ref Durante@NeoGAF
- 19:28, 1 April 2017 diff hist +1 m NieR: Automata →FAR: Clarified that the interference is with this mod in particular ("with the mod" => "with this mod")
- 19:25, 1 April 2017 diff hist +607 NieR: Automata →FAR: Added interference with other third-party injection/overlay tools
- 14:55, 1 April 2017 diff hist +262 NieR: Automata →High frame rate: Updated instructions and replaced WIP note with cutscenes/menus note
- 14:35, 1 April 2017 diff hist 0 m NieR: Automata →High frame rate: Fixed incorrect keybind
- 10:06, 30 March 2017 diff hist -2 m NieR: Automata →Fullscreen is capped at a lower refresh rate: Changed final step to save the file.
- 10:03, 30 March 2017 diff hist +241 NieR: Automata →Fullscreen is capped at a lower refresh rate: Added missing instructions
- 09:41, 30 March 2017 diff hist +790 N User:Aemony Initial commit
- 09:28, 30 March 2017 diff hist -14 m NieR: Automata →SLI not working: No need for a recommended tag
- 09:25, 30 March 2017 diff hist -67 NieR: Automata →Borderless fullscreen windowed: Changed instructions to go through dxgi.ini, and included missing step OverrideRes
- 08:52, 30 March 2017 diff hist +28 NieR: Automata →High frame rate: High frame rate has migrated to FAR's main branch. Updated steps accordingly.
- 23:19, 28 March 2017 diff hist 0 m NieR: Automata →Save game cloud syncing: No need for an exclamation mark.
- 23:15, 28 March 2017 diff hist -24 m NieR: Automata →High frame rate: Removed redundant information
- 23:06, 28 March 2017 diff hist +81 m NieR: Automata →SLI not working: MediaWiki Numbered list doesn't work with Preformatted text in the middle. Reverted to pure HTML to keep the following steps correct.
- 22:23, 28 March 2017 diff hist -117 m NieR: Automata Removed unnecessary comment from my own self-verified references
- 22:22, 28 March 2017 diff hist +31 m NieR: Automata →DualShock 4 button prompts: Added reference to Erewego since he made the DualShock button prompts
- 22:16, 28 March 2017 diff hist +96 m NieR: Automata →High frame rate: Added disclaimer regarding the WIP nature of the frame rate fix
- 19:15, 28 March 2017 diff hist 0 m NieR: Automata →High frame rate: spelling
- 19:09, 28 March 2017 diff hist +20 m NieR: Automata →High frame rate: corrected reference to Kaldaien/FAR
- 19:07, 28 March 2017 diff hist -183 NieR: Automata →High frame rate: Migrated instructions to use FAR
- 16:51, 28 March 2017 diff hist +86 m NieR: Automata →Essential improvements: Added reference to myself since I created and confirmed it for this very wiki page
- 16:49, 28 March 2017 diff hist +36 m NieR: Automata →SLI not working: Combined the references into one
- 16:48, 28 March 2017 diff hist +136 m NieR: Automata →SLI not working: Added missing references
- 16:43, 28 March 2017 diff hist -9 m NieR: Automata →SLI not working: Removed <pre></pre>
- 16:42, 28 March 2017 diff hist -80 m NieR: Automata →High frame rate: Formatting + corrected dxgi.ini lines to add
- 16:01, 28 March 2017 diff hist +120 m NieR: Automata →Anti-aliasing (AA): Added website title to reference link
- 15:59, 28 March 2017 diff hist +580 NieR: Automata →Video settings: Added separate AA section with info regarding AO post-process AA pass as well
- 00:13, 28 March 2017 diff hist -64 m NieR: Automata Key points -> Redirected fullscreen fix (FAR) to the same section on the page, not the Steam community thread.
- 00:02, 28 March 2017 diff hist +349 NieR: Automata →Other information: Added Middleware section with info from https://steamcommunity.com/groups/nierMnM
- 23:55, 27 March 2017 diff hist +4 m NieR: Automata
- 23:55, 27 March 2017 diff hist +99 m NieR: Automata Added link to the Steam Group "Nier: Automata Mining and Moddin"
- 23:50, 27 March 2017 diff hist +287 NieR: Automata →Other information: Added info about AutoModSave
- 23:29, 27 March 2017 diff hist +24 m NieR: Automata →Video settings: Added correct AA info and AF info
- 23:23, 27 March 2017 diff hist -64 m NieR: Automata →Video settings: Fixed final FAR link
- 22:10, 27 March 2017 diff hist +5 m NieR: Automata →Video settings: Antialiasing == MSAA
- 22:08, 27 March 2017 diff hist +64 m NieR: Automata →Save game cloud syncing: Added note regarding graphical settings being synced
- 21:37, 27 March 2017 diff hist +6 m NieR: Automata →Audio settings: Apparently the game did have 5.1 audio support. Added it back in.
- 19:06, 27 March 2017 diff hist -12 m NieR: Automata →Essential improvements
- 19:04, 27 March 2017 diff hist +165 m NieR: Automata →FAR: Added note that GI Medium and High results in negligable visual differences from Ultra
- 18:53, 27 March 2017 diff hist +294 m NieR: Automata →Issues unresolved: Added temporary AMD fix
- 18:46, 27 March 2017 diff hist +794 NieR: Automata →Essential improvements: Added how to enable borderless window mode in FAR
- 18:26, 27 March 2017 diff hist +11 m NieR: Automata →Audio settings: 5.1 doesn't exist, only Stereo or Mono.
- 18:25, 27 March 2017 diff hist -5 m Half-Life 2 →Audio settings: As a Swede, I felt uncomfortable when I first booted HL2 up and noticed all the text and HUD elements where in Swedish... Thanks god the audio don't exist in Swedish.
- 18:23, 27 March 2017 diff hist -8 m NieR: Automata →Audio settings: There's only Japanese and English audio.
- 18:21, 27 March 2017 diff hist +143 m NieR: Automata →Audio settings: Added note that English subs are for English audio, as opposed for Japanese audio.