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Difference between revisions of "User:SirYodaJedi/Sandbox"

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m (→‎Anti-aliasing (AA): fixed broken ref)
m (Or not)
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# Set '''Antialiasing - Mode''' to {{code|Override any application setting}}.
 
# Set '''Antialiasing - Mode''' to {{code|Override any application setting}}.
 
# Set '''Antialiasing - Setting''' to {{code|2x}}, {{code|4x}}, or {{code|8xQ}}.
 
# Set '''Antialiasing - Setting''' to {{code|2x}}, {{code|4x}}, or {{code|8xQ}}.
# Set '''Antialiasing - Transparency Supersampling''' to the same level of {{code|Sparse Grid Supersampling}} as the Antialiasing Setting. For applications that use OpenGL, set it to a level of {{code|Supersampling}} instead.{{note|note=Some OpenGL games are affected by a driver bug that makes SGSSAA particularly blurry at oblique angles. If you find this to be the case, consider forcing a combined Multisampling + Supersampling option in Antialiasing - Setting instead, and set Antialiasing - Transparency Supersampling to {{code|Off}}. This won't be as effective at resolving texture aliasing as proper SGSSAA, but it will be noticeably better than regular MSAA.}}
+
# Set '''Antialiasing - Transparency Supersampling''' to the same level of {{code|Sparse Grid Supersampling}} as the Antialiasing Setting. For applications that use OpenGL, set it to a level of {{code|Supersampling}} instead.{{note|Some OpenGL games are affected by a driver bug that makes SGSSAA particularly blurry at oblique angles. If you find this to be the case, consider forcing a combined Multisampling + Supersampling option in Antialiasing - Setting instead, and set Antialiasing - Transparency Supersampling to {{code|Off}}. This won't be as effective at resolving texture aliasing as proper SGSSAA, but it will be noticeably better than regular MSAA.}}
 
# Apply changes.
 
# Apply changes.
 
}}
 
}}
 +
{{References}}

Revision as of 01:32, 4 April 2020

Anti-aliasing (AA)

Force SGSSAA (Nvidia only)[1]
  1. Download and run Nvidia Profile Inspector.
  2. Search and open the game profile.
  3. Set Antialiasing Compatibility to the specified antialiasing flag, if applicable.
  4. Set Antialiasing - Mode to Override any application setting.
  5. Set Antialiasing - Setting to 2x, 4x, or 8xQ.
  6. Set Antialiasing - Transparency Supersampling to the same level of Sparse Grid Supersampling as the Antialiasing Setting. For applications that use OpenGL, set it to a level of Supersampling instead.[Note 1]
  7. Apply changes.

Notes

  1. Some OpenGL games are affected by a driver bug that makes SGSSAA particularly blurry at oblique angles. If you find this to be the case, consider forcing a combined Multisampling + Supersampling option in Antialiasing - Setting instead, and set Antialiasing - Transparency Supersampling to Off. This won't be as effective at resolving texture aliasing as proper SGSSAA, but it will be noticeably better than regular MSAA.

References

  1. Verified by User:SirYodaJedi on 2020-04-04