Difference between revisions of "PCGamingWiki:Taxonomy"
From PCGamingWiki, the wiki about fixing PC games
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| Notes | | Notes | ||
| [[Lyne]] | | [[Lyne]] | ||
+ | |- | ||
+ | | Racing / driving | ||
+ | | Driving | ||
+ | | Racing/Driving games allow the player to race, or drive vehicles in a leisurely manner. Racing can be done in vehicles, on mounts, on foot or in completely abstract graphics. Games with this genre needs to have racing/driving for the majority of the game, not just as a short sequence. | ||
+ | | Notes | ||
+ | | [[Lyne]] | ||
+ | |- | ||
+ | | Role-Playing (RPG) | ||
+ | | Role-playing game (RPG) | ||
+ | | Role-Playing games (RPGs) belong to a wide a varied game genre that focuses on character development. Additional aspects that are often found in RPGs are: | ||
+ | *Amassing wealth | ||
+ | *Narrative | ||
+ | *Tactical combat | ||
+ | |||
+ | Character development in RPGs does not necessarily happen as in traditional stories, but means the main character(s) in the game learns new abilities or improves the capabilities of old ones. Character development also includes collecting armament and/or utilities of gradually increasing power. | ||
+ | | Notes | ||
+ | | [[Lyne]] | ||
+ | |- | ||
+ | | Simulation | ||
+ | | Simulation | ||
+ | | Simulation games can be one of many different types of simulations. What all simulations have in common is that they are more realistically modeled to real life situations and/or variables than most games | ||
+ | | Notes | ||
+ | | [[Euro Truck Simulator]] | ||
|- | |- | ||
|} | |} |
Revision as of 20:54, 20 December 2019
MobyGames Category | PCGW Category | Defiition to be modified | Notes | Examples |
---|---|---|---|---|
Action | Action | Action games main mechanics revolve around one or more of the following:
|
Doom | |
Adventure | Adventure | Adventure games emphasize experiencing a story through dialogue and puzzle solving. Gameplay mechanics emphasize decision over action. Puzzle solving usually revolves around combining or manipulating items to advance the story. Some sub-genres like visual novels often skip on the puzzle solving and focus fully on interactive narrative. The name Adventure stems from the game Adventure (a.k.a. Colossal Cave), and not to the unrelated film/book genre Adventure. | Notes | Examples |
Educational | Educational | Educational games try to teach the player through playing. Usually intended for younger children, educational games offer a fun, indirect way to practice "non-fun" subjects like spelling, math, history, etc. Educational games are often called “Edutainment”. | Notes | Examples |
Puzzle | Puzzle | Puzzle games focus purely on solving puzzles usually without much narrative. Puzzles exist in many varieties: strategic, tactical, logical, trivia, word puzzles etc. | Notes | Lyne |
Racing / driving | Driving | Racing/Driving games allow the player to race, or drive vehicles in a leisurely manner. Racing can be done in vehicles, on mounts, on foot or in completely abstract graphics. Games with this genre needs to have racing/driving for the majority of the game, not just as a short sequence. | Notes | Lyne |
Role-Playing (RPG) | Role-playing game (RPG) | Role-Playing games (RPGs) belong to a wide a varied game genre that focuses on character development. Additional aspects that are often found in RPGs are:
Character development in RPGs does not necessarily happen as in traditional stories, but means the main character(s) in the game learns new abilities or improves the capabilities of old ones. Character development also includes collecting armament and/or utilities of gradually increasing power. |
Notes | Lyne |
Simulation | Simulation | Simulation games can be one of many different types of simulations. What all simulations have in common is that they are more realistically modeled to real life situations and/or variables than most games | Notes | Euro Truck Simulator |