Difference between revisions of "You Are Empty"
From PCGamingWiki, the wiki about fixing PC games
(→Issues fixed: fixed an intro crash related to north american pc release) |
(more info) |
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# Install '''PATCH_1_2.EXE'''. | # Install '''PATCH_1_2.EXE'''. | ||
# Install '''PATCH_1_SND.EXE'''. | # Install '''PATCH_1_SND.EXE'''. | ||
+ | {{ii}} North American PC release appears to have been already patched. | ||
}} | }} | ||
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|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
− | |60 fps = | + | |60 fps = true |
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = true |
− | |120 fps notes = | + | |120 fps notes = Some animations, such as crouching or enemy animations, appear to run at a lower refresh rate than the one currently selected (ie enemies appear to move at 30FPS at 60). |
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
− | |color blind = | + | |color blind = false |
|color blind notes = | |color blind notes = | ||
}} | }} | ||
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# Change the <code>view_fov</code> value from <code>90</code> to the FOV you want. | # Change the <code>view_fov</code> value from <code>90</code> to the FOV you want. | ||
# Drag the file back into the archive and overwrite. | # Drag the file back into the archive and overwrite. | ||
+ | |||
+ | {{ii}} This may cause the 1C intro video to not play and instead be replaced with a dialog box saying "Press Key...", which will persist to the main menu. It does not obstruct anything and goes away during gameplay. | ||
}} | }} | ||
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|key remap notes = | |key remap notes = | ||
|acceleration option = false | |acceleration option = false | ||
− | |acceleration option notes = | + | |acceleration option notes = Mouse acceleration present. |
− | |mouse sensitivity = | + | |mouse sensitivity = true |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
− | |mouse menu = | + | |mouse menu = true |
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = true |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|touchscreen = unknown | |touchscreen = unknown | ||
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|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |windows 32-bit exe = | + | |windows 32-bit exe = true |
− | |windows 64-bit exe = | + | |windows 64-bit exe = false |
|windows exe notes = | |windows exe notes = | ||
|macos 32-bit app = | |macos 32-bit app = |
Revision as of 04:33, 12 December 2019
Developers | |
---|---|
Mandel ArtPlains | |
Digital Spray Studios | |
Publishers | |
1C Company | |
North America | Atari |
Engines | |
DS2 Engine | |
Release dates | |
Windows | October 27, 2006 |
Warnings
- StarForce DRM for this game does not work on modern versions of Windows (see Availability for affected versions).
Availability
- StarForce DRM for this game does not work on modern versions of Windows (see above for affected versions).
Essential improvements
Patches
- Installing both official patches is highly recommended.
Instructions[citation needed] |
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|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\YaE\ |
-
config_engine
contains engine settings. -
config_user
contains user settings.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\YaE\savegames\ |
Video settings
Widescreen resolution
- There is a fix for 16:9 widescreen mode. It increases the player's FOV and fixes stretching of HUD and animated cutscenes. Comparison video.
Installation[citation needed] |
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|
Field of view (FOV)
Instructions[citation needed] |
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|
Input settings
Audio settings
Issues fixed
Game fails to create DirectPlay 8 Thread Pool upon launch
- Error upon launching the game:
CDPThreadPool::init failed to create CLSID_DirectPlay8ThreadPool
.
Activate Legacy Windows components |
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|
Intro videos and cutscenes do not work
- Error upon launching the game:
play_video: Material 'avi_logo' is not defines AVI-texture. Video cannot be played.
.[3]
Install Microsoft Windows Media Video 9 VCM codec |
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Some onscreen effects obscure player's vision
When the player is picking up an item or taking damage the screen flashes for a brief period, completely obscuring player's vision.
Video guide https://www.youtube.com/watch?v=uIBblKb0Ru8 Patch https://ulozto.net/!KN41YksHy9Z3/you-are-empty-amd-postprocess-fix-rar |
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Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL | 1.3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 2000, XP, Vista, 7 | 2000, XP, Vista, 7 |
Processor (CPU) | Intel Pentium 4 2.0 GHz AMD Athlon 64 2000+ |
Intel Pentium 4 2.0 GHz AMD Athlon 64 2000+ |
System memory (RAM) | 512 MB (XP) | 2 GB |
Hard disk drive (HDD) | 4 GB | 4 GB |
Video card (GPU) | 128 MB of VRAM | 256 MB of VRAM |
Notes
References
- ↑ Windows 8.1 support - StarForce Support
- ↑ Windows 10 support - StarForce Support
- ↑ Verified by User:Mars icecream on 2018-7