Difference between revisions of "Afterlife"
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|borderless windowed notes = Windows 9x version only. See the [[Glossary:Borderless fullscreen windowed#Windows|glossary page]] for possible solutions when using [[DOSBox]]. | |borderless windowed notes = Windows 9x version only. See the [[Glossary:Borderless fullscreen windowed#Windows|glossary page]] for possible solutions when using [[DOSBox]]. | ||
− | |anisotropic = | + | |anisotropic = n/a |
− | |anisotropic notes = | + | |anisotropic notes = Uses 2D sprites. |
− | |antialiasing = | + | |antialiasing = n/a |
|antialiasing notes = | |antialiasing notes = | ||
|vsync = false | |vsync = false |
Revision as of 21:44, 7 December 2019
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Developers | |
---|---|
LucasArts | |
Release dates | |
DOS | 1996 |
Windows | 1996 |
Mac OS (Classic) | 1996 |
Windows (DOSBox) | April 9, 2015[1] |
macOS (OS X) (DOSBox) | April 9, 2015[1] |
Linux (DOSBox) | April 9, 2015[1] |
Key points
- The Windows version (patched to 1.1 by GOG.com) can support modern resolutions (such as 1920x1080) with INI tweaks.
- The Windows version has issues on modern systems. The DOS version (on the same CD or sold separately) works perfectly in DOSBox.
- Retail version requires the CD to uninstall the game.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Disc check (see Run without the CD). | |||
GOG.com | DOS version pre-packaged with DOSBox.[2] | |||
Steam |
Essential improvements
Patches
Afterlife 8-bit Sound Update fixes compatibility with 8-bit sound cards
Run without the CD
Copy CD contents to hard drive[citation needed] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
DOS | <path-to-game>/ALIFE/AFTERDOS.INI |
Windows | <path-to-game>/ALIFE.INI[Note 1] <path-to-game>\ALIFE\AFTERDOS.INI[Note 1] |
Mac OS (Classic) | |
macOS (OS X) | <path-to-game>/ALIFE/AFTERDOS.INI<path-to-game> (mounted in DOSBox)[Note 2] |
Linux | <path-to-game>/ALIFE/AFTERDOS.INI<path-to-game> (mounted in DOSBox)[Note 2] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/557240/pfx/[Note 3] |
- This game does not follow the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
DOS | <path-to-game>\SAVE |
Windows | <path-to-game>\SAVE[Note 1] |
Mac OS (Classic) | |
macOS (OS X) | <path-to-game>\SAVE <path-to-game> (mounted in DOSBox)[Note 2] |
Linux | <path-to-game>\SAVE <path-to-game> (mounted in DOSBox)[Note 2] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/557240/pfx/[Note 3] |
- Save data location can be changed in configuration file.
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Widescreen resolution
- Both the DOSBox and Win9x releases of Afterlife have an INI that can be tweaked beyond the game's basic options.
Set custom resolution (Windows 9x release) |
---|
Notes
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | retail version for audio | |||
Italian | ||||
Spanish |
Issues fixed
Tutorial in Windows 95 version is broken
- Under Windows 7 64-bit, the tutorial window may appear with nothing else available. Any user input will show a dialog box saying the tutorial was completed.
Run the game in Windows 95 compatibility mode |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DOS video modes | SVGA |
Executable | PPC | 16-bit | 32-bit | 64-bit | Notes |
---|---|---|---|---|---|
Windows | |||||
Mac OS (Classic) |
Middleware
Middleware | Notes | |
---|---|---|
Audio | iMuse | Used to procedurally generate music based on events and what is being viewed on screen. Can create some issues on 8-bit sound cards, see Patches. |
System requirements
DOS | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | MS-DOS 6.0 or higher | 95 |
Processor (CPU) | Intel 486DX2 66 MHz or better | Intel Pentium |
System memory (RAM) | 8 MB | 16 MB |
Hard disk drive (HDD) | 16 MB | |
Video card (GPU) | 256-color SVGA-compatible |
Windows | ||
---|---|---|
Minimum[3] | Recommended | |
Operating system (OS) | XP, Vista, 7, 8, 10 | |
Processor (CPU) | 1.0 GHz | 1.4 GHz |
System memory (RAM) | 256 MB | 512 MB |
Hard disk drive (HDD) | 300 MB | |
Video card (GPU) | DirectX 7 compatible | DirectX 9 compatible |
macOS (OS X) | ||
---|---|---|
Minimum[3] | ||
Operating system (OS) | 10.7.0 | |
Processor (CPU) | Intel Core 2 Duo 2 GHz or better | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 300 MB | |
Video card (GPU) | 64 MB of VRAM |
Linux | ||
---|---|---|
Minimum[3] | ||
Operating system (OS) | Ubuntu 14.04 / Linux Mint 17 | |
Processor (CPU) | 2.0 GHz or better | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 300 MB | |
Video card (GPU) | OpenGL-compatible 256 MB of VRAM |
Notes
- ↑ 1.0 1.1 1.2 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 2.2 2.3 File/folder structure within the installation folder reflects the path(s) listed for DOS game data.
- ↑ 3.0 3.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/557240/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (557240) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.