Difference between revisions of "Torchlight II"
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|acceleration option = false | |acceleration option = false | ||
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse menu = | + | |mouse menu = true |
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = false |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
− | |controller support = | + | |controller support = false |
|controller support notes = | |controller support notes = | ||
|full controller = unknown | |full controller = unknown |
Revision as of 01:40, 2 March 2014
Cover image missing, please upload it | |
Developers | |
---|---|
Runic Games | |
Engines | |
Ogre | |
Release dates | |
Windows | September 20, 2012 |
Torchlight | |
---|---|
Torchlight | 2009 |
Torchlight II | 2012 |
Torchlight III | 2020 |
Torchlight: Infinite | 2023 |
Key points
- Steam Workshop integration.[1]
General information
- Runic Games - Torchlight II General Discussion - the most active forum
- Runic Support - Official support site
- Steam Community Discussions
- Steam Users' Forums for game series
- Steam Workshop
Availability
- All versions requires a Runic account for online play.[2]
Essential improvements
Modifications
- Torchlight II is designed to be extremely friendly and open to modders and has an extensive and strong modding community. Almost everything can be modded in; from translations, graphics and sound to maps and classes.
- Torchlight II has Steam Workshop Integration
- Torchlight II comes with its own editor called GUTS. It allows map, items and story modding. Mods are usable in multiplayer, as long as everyone in the game has the same mods. It can be downloaded from Steam under Library in the tools section.
SynergyMOD
The SynergyMOD is a complete conversion mod for Torchlight II. SynergyMOD adds new gear, monsters, quests, pets, dungeons and more. Also adds a whole new class called the Necromancer and two other classes who are still in alpha stage, the Warlock and Paladin. It's in active development.
More information can be found on their website and Steam Workshop page
Game data
Configuration file(s) location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/200710/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/200710/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Mouse
- If you have your primary and secondary mouse buttons swapped in Windows' Mouse settings, the game does not honor this. You can still swap your LMB/RMB actions in the game's options but things like dragging items in your inventory will still be backwards.
Audio settings
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP SP3, Vista.7 | |
Processor (CPU) | 1.4 GHz | |
System memory (RAM) | ||
Hard disk drive (HDD) | 1.2 GB | |
Video card (GPU) | 256 MB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/200710/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (200710) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.