Difference between revisions of "Jagged Alliance: Crossfire"
From PCGamingWiki, the wiki about fixing PC games
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===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |origin | + | |discord = |
− | |origin notes | + | |discord notes = |
− | |steam cloud | + | |epic games store = |
− | |steam cloud notes | + | |epic games store notes = |
− | |uplay | + | |gog galaxy = |
− | |uplay notes | + | |gog galaxy notes = |
− | |xbox cloud | + | |origin = |
− | |xbox cloud notes | + | |origin notes = |
+ | |steam cloud = false | ||
+ | |steam cloud notes = | ||
+ | |uplay = | ||
+ | |uplay notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
Revision as of 12:39, 30 August 2019
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
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Developers | |
---|---|
Coreplay | |
Publishers | |
Kalypso Media | |
bitComposer Games | |
Release dates | |
Windows | August 24, 2012 |
⤏ Go to series page | |
Jagged Alliance | 1995 |
Jagged Alliance: Deadly Games | 1996 |
Jagged Alliance 2 | 1999 |
Jagged Alliance 2: Unfinished Business | 2000 |
Jagged Alliance 2: Wildfire | 2004 |
Hired Guns: The Jagged Edge (unofficial) | 2007 |
Jagged Alliance: Back in Action | 2012 |
Jagged Alliance: Crossfire | 2012 |
Jagged Alliance Online | 2013 |
Jagged Alliance Flashback | 2014 |
Jagged Alliance Online: Reloaded | 2015 |
Jagged Alliance: Rage! | 2018 |
Jagged Alliance 3 | 2023 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Amazon.com | ||||
Humble Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/205810/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/205810/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | |
Processor (CPU) | Intel Core 2 Duo Processor (1.8 GHz or better) or similar AMD | Intel Core i5 Processor (2.4 GHz or better) or similar AMD |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 3 GB | |
Video card (GPU) | ATI Radeon 2600 Nvidia GeForce 8800 or similar 512 MB of VRAM Shader model 3.0 support |
ATI Radeon 5850 Nvidia GeForce 460 or better 768 MB of VRAM Shader model 3.0 support |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (205810) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.