Difference between revisions of "Metal Gear Solid 2: Substance"
From PCGamingWiki, the wiki about fixing PC games
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# Install [http://community.pcgamingwiki.com/files/file/28-creative-alchemy-universal/ Creative ALchemy Universal]. | # Install [http://community.pcgamingwiki.com/files/file/28-creative-alchemy-universal/ Creative ALchemy Universal]. | ||
# Run it and click the "Add" button. | # Run it and click the "Add" button. | ||
− | # Under "Game Title" type "MGS2". Next check "Use Game Path" and | + | # Under "Game Title" type "MGS2". Next check "Use Game Path" and insert the {{code|{{p|game}}\bin}}. |
# On the main window under the "Installed Games" column select "MGS2" and click the ">>" button to apply the fix. | # On the main window under the "Installed Games" column select "MGS2" and click the ">>" button to apply the fix. | ||
}} | }} |
Revision as of 16:12, 10 January 2014
Template:Infobox game/row/winporter
Cover image missing, please upload it | |
Developers | |
---|---|
Konami Computer Entertainment Japan | |
Publishers | |
Konami | |
Release dates | |
Windows | March 27, 2003 |
Availability
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|
Save game data location
Template:Game data/row
System | Location |
---|
Essential improvements
v2.0 Patch
To fix a lot of issues install the v2.0 patch.
Video settings
Widescreen resolution
- 1280x720, 1280x768, 1280x800, and 1440x900 resolutions are "natively" supported (and stretched)
Instructions |
---|
Input settings
Audio settings
Issuses fixed
Graphics issues with GeForce/Radeon GPUs
Instructions |
---|
Black screen at startup
Instructions |
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Invisible texture glitch
Instructions |
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System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98, ME, 2000, XP | 2000, XP |
Processor (CPU) | 800 MHz Intel Pentium or AMD Athlon | 1.2 GHz Intel Pentium or AMD Athlon |
System memory (RAM) | ||
Hard disk drive (HDD) | 3.9 GB | 7.6 GB |
Video card (GPU) | 3D accelerator card 32 MB of VRAM DirectX 8.1 compatible | 3D accelerator card 64 MB of VRAM DirectX 8.1 compatible |