Difference between revisions of "Eye of the Beholder III: Assault on Myth Drannor"
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− | {{Infobox game/row/date|Windows|August 20, 2015| | + | {{Infobox game/row/date|Windows|August 20, 2015|wrapper=DOSBox|ref=<ref name="release date">[https://www.gog.com/news/release_forgotten_realms_the_archives Release: Forgotten Realms: The Archives - GOG.com]</ref>}} |
− | {{Infobox game/row/date|OS X|August 20, 2015| | + | {{Infobox game/row/date|OS X|August 20, 2015|wrapper=DOSBox|ref=<ref name="release date"/>}} |
− | {{Infobox game/row/date|Linux|August 20, 2015| | + | {{Infobox game/row/date|Linux|August 20, 2015|wrapper=DOSBox|ref=<ref name="release date"/>}} |
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Revision as of 10:23, 8 June 2019
Developers | |
---|---|
Strategic Simulations, Inc. | |
Publishers | |
Strategic Simulations, Inc. | |
Engines | |
AESOP | |
Release dates | |
DOS | 1991 |
Windows (DOSBox) | August 20, 2015[1] |
macOS (OS X) (DOSBox) | August 20, 2015[1] |
Linux (DOSBox) | August 20, 2015[1] |
Eye of the Beholder | |
---|---|
Subseries of Dungeons & Dragons | |
Eye of the Beholder | 1991 |
Eye of the Beholder II: The Legend of Darkmoon | 1991 |
Eye of the Beholder III: Assault on Myth Drannor | 1993 |
Key points
- Characters can be imported from Eye of the Beholder II: The Legend of Darkmoon (see Import characters).
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Run in DOSBox. | |||
GOG.com | Pre-packaged with DOSBox. Bundled with Eye of the Beholder and Eye of the Beholder II: The Legend of Darkmoon. |
- The retail version prompts for copy protection answers from the manual. The GOG.com version has the copy protection cracked (type anything, then press ↵ Enter).[2]
Essential improvements
Import characters
- Characters can be imported from Eye of the Beholder II: The Legend of Darkmoon.
Copy save file[3] |
---|
|
The All-Seeing Eye 3
- The All-Seeing Eye 3 is a program for Windows that adds a limited automapping capability when playing the DOS version in DOSBox.
Game data
Configuration file(s) location
System | Location |
---|---|
DOS | <path-to-game>\SAVEGAME\ |
Windows | <path-to-game>\SAVEGAME\[Note 1]<path-to-game> (mounted in DOSBox)[Note 2] |
macOS (OS X) | <path-to-game> (mounted in DOSBox)[Note 2] |
Linux | <path-to-game> (mounted in DOSBox)[Note 2] |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
DOS | <path-to-game>\SAVEGAME\ |
Windows | <path-to-game>\SAVEGAME\[Note 1] <path-to-game> (mounted in DOSBox)[Note 2] |
macOS (OS X) | <path-to-game> (mounted in DOSBox)[Note 2] |
Linux | <path-to-game> (mounted in DOSBox)[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Russian | Fan translation, download |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DOS video modes | VGA |
System requirements
DOS | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 3.3 | |
Processor (CPU) | 80386 | |
System memory (RAM) | 640 KB | 1 MB EMS required for Sound Effects |
Hard disk drive (HDD) | ||
Video card (GPU) | VGA |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 2.2 2.3 2.4 2.5 File/folder structure within the installation folder reflects the path(s) listed for DOS game data. For the GOG.com release, file changes in DOSBox are redirected to
<path-to-game>/cloud_saves/
even if GOG Galaxy is not used (this folder contains all redirected files, so some files in thecloud_saves
folder might be temporary files or other files that do not contain saves or settings).