Difference between revisions of "Frontlines: Fuel of War"
From PCGamingWiki, the wiki about fixing PC games
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{{Audio settings | {{Audio settings | ||
|separate volume = true | |separate volume = true |
Revision as of 01:00, 31 December 2013
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Cover image missing, please upload it | |
Developers | |
---|---|
Kaos Studios | |
Publishers | |
THQ | |
Nordic Games | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | February 25, 2008 |
Key points
- Requires the NVIDIA PhysX Legacy System Software.
- Multiplayer master server is offline.
General information
Availability
Game data
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Windowed
Instructions |
---|
Vertical sync (Vsync)
Instructions |
---|
Input settings
Audio settings
Issues fixed
Crash on startup - OpenAL
- The game includes an outdated version of
openal32.dll
which may crash the game.
Instructions |
---|
Game doesn't launch
- This game needs an older PhysX version no longer included in the latest PhysX System Software.
Instructions |
---|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista | |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 12 GB | 12 GB |
Video card (GPU) | nVidia 6800GT (SM3) or ATI X800XT (SM2) w/ Latest applicable video drivers | nVidia 8600GTX or ATI X2600 w/ Latest applicable video drivers |