Difference between revisions of "G-Darius"
From PCGamingWiki, the wiki about fixing PC games
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{{ii}} Based on the PlayStation version. | {{ii}} Based on the PlayStation version. | ||
{{ii}} Has been released alongside [[RayStorm]] as "G-Darius + Ray Storm Shooting Pack". | {{ii}} Has been released alongside [[RayStorm]] as "G-Darius + Ray Storm Shooting Pack". | ||
+ | {{ii}} Only released in Japan. | ||
{{--}} Resolution is locked at 640x480. See [[#Increase Rendering Resolution|Increase Rendering Resolution]]. | {{--}} Resolution is locked at 640x480. See [[#Increase Rendering Resolution|Increase Rendering Resolution]]. | ||
Line 46: | Line 47: | ||
==Video settings== | ==Video settings== | ||
+ | {{Image|Gdarius ui options.png|UI options; the first option sets the UI at the edges of the screen, while the second toggles it on or off.}} | ||
{{Video settings | {{Video settings | ||
|wsgf link = | |wsgf link = | ||
Line 92: | Line 94: | ||
# In the '''DirectX''' tab, make sure '''Disable and passthru to real DirectX''' is unchecked, and set '''Resolution''' to '''Max'''. You can uncheck '''dgVoodoo Watermark''' if you wish. | # In the '''DirectX''' tab, make sure '''Disable and passthru to real DirectX''' is unchecked, and set '''Resolution''' to '''Max'''. You can uncheck '''dgVoodoo Watermark''' if you wish. | ||
# Click '''Apply''' and exit the program. | # Click '''Apply''' and exit the program. | ||
+ | {{--}} Causes mild artifacting to various UI graphics. | ||
}} | }} | ||
==Input settings== | ==Input settings== | ||
+ | {{Image|Gdarius configuration tool.png|Configuration tool for remapping controls and choosing resolution.}} | ||
+ | {{Image|Gdarius controller setup ingame.png|In-game controller remapping options.}} | ||
{{Input settings | {{Input settings | ||
|key remap = true | |key remap = true | ||
Line 111: | Line 116: | ||
|controller support notes = | |controller support notes = | ||
|full controller = false | |full controller = false | ||
− | |full controller notes = | + | |full controller notes = Exiting the game is done with {{key|Alt|F4}}. |
|controller remap = true | |controller remap = true | ||
− | |controller remap notes = | + | |controller remap notes = Can press your desired button to set its respective input. |
|controller sensitivity = false | |controller sensitivity = false | ||
|controller sensitivity notes= | |controller sensitivity notes= | ||
Line 159: | Line 164: | ||
==Audio settings== | ==Audio settings== | ||
+ | {{Image|Gdarius sound options.png|Sound options.}} | ||
{{Audio settings | {{Audio settings | ||
|separate volume = true | |separate volume = true |
Revision as of 02:13, 22 November 2018
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Taito | |
Publishers | |
CYBERFRONT Corporation | |
MediaKite | |
Sourcenext | |
Release dates | |
Windows | September 30, 2000 |
Darius | |
---|---|
Darius Gaiden | 1997 |
G-Darius | 2000 |
Dariusburst Chronicle Saviours | 2015 |
Darius Cozmic Collection Arcade | 2021 |
G-Darius HD | 2022 |
Key points
- Based on the PlayStation version.
- Has been released alongside RayStorm as "G-Darius + Ray Storm Shooting Pack".
- Only released in Japan.
- Resolution is locked at 640x480. See Increase Rendering Resolution.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
- This game is not available digitally.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\CONFIG.SGS[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\UVSAVE.BIN[Note 1] |
Video settings
UI options; the first option sets the UI at the edges of the screen, while the second toggles it on or off.
Increase Rendering Resolution
Play at 1080p or higher |
---|
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | Some information is displayed in Japanese, such as when booting a game up. |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Mode name(s) not recognised, see the editing guide for supported modes. |
||
LAN play | ||||
Online play | ||||
Asynchronous multiplayer |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8.1 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98, 98SE, ME, XP | |
Processor (CPU) | Intel Pentium 233 MHz | Intel Pentium III 300 MHz |
System memory (RAM) | ||
Hard disk drive (HDD) | 150 MB | |
Video card (GPU) | DirectX8 compatible graphics card 8 MB of VRAM DirectX 8.1 compatible | |
Sound (audio device) | DirectSound compatible sound card |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).