Difference between revisions of "Monster Hunter: World"
From PCGamingWiki, the wiki about fixing PC games
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|minOS = 7, 8, 8.1, 10<ref>[https://gadgets.ndtv.com/games/news/monster-hunter-world-pc-requirements-leaked-via-tencents-wegame-1879562 Monster Hunter World PC Requirements Leaked via Tencent's WeGame]</ref> | |minOS = 7, 8, 8.1, 10<ref>[https://gadgets.ndtv.com/games/news/monster-hunter-world-pc-requirements-leaked-via-tencents-wegame-1879562 Monster Hunter World PC Requirements Leaked via Tencent's WeGame]</ref> | ||
|minCPU = Intel Core i5-4460 3.2GHz | |minCPU = Intel Core i5-4460 3.2GHz | ||
+ | |minCPU2 = AMD FX-6300<ref>[http://www.capcom-unity.com/monster_hunter/blog/2018/07/09/monster-hunter-world-coming-to-steam-on-august-9th Monster Hunter]</ref> | ||
|minRAM = 8 GB | |minRAM = 8 GB | ||
− | |minHD = | + | |minHD = 20 GB |
|minGPU = NVIDIA GeForce GTX 760 | |minGPU = NVIDIA GeForce GTX 760 | ||
+ | |minGPU = AMD Radeon R7 260X | ||
+ | |minVRAM = 2 GB | ||
|recOS = 7, 8, 8.1, 10 | |recOS = 7, 8, 8.1, 10 | ||
− | |recCPU = Intel Core i7-3770 3.4 GHz | + | |recCPU = Intel Core i3 8350 4GHz or Intel Core i7-3770 3.4 GHz |
+ | |recCPU2 = AMD Ryzen 5 1500X | ||
|recRAM = 8 GB | |recRAM = 8 GB | ||
− | |recHD = | + | |recHD = 20 GB |
|recGPU = Nvidia GeForce GTX 1060 | |recGPU = Nvidia GeForce GTX 1060 | ||
+ | |recGPU2 = AMD Radeon RX 570X | ||
+ | |recVRAM = 4 GB | ||
}} | }} | ||
{{References}} | {{References}} |
Revision as of 18:38, 9 July 2018
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Cover image missing, please upload it | |
Developers | |
---|---|
Capcom | |
Engines | |
MT Framework | |
Release dates | |
Windows | August 9, 2018 |
Availability
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/582010/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/582010/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8, 8.1, 10[1] | 7, 8, 8.1, 10 |
Processor (CPU) | Intel Core i5-4460 3.2GHz AMD FX-6300[2] |
Intel Core i3 8350 4GHz or Intel Core i7-3770 3.4 GHz AMD Ryzen 5 1500X |
System memory (RAM) | 8 GB | 8 GB |
Hard disk drive (HDD) | 20 GB | 20 GB |
Video card (GPU) | AMD Radeon R7 260X 2 GB of VRAM | Nvidia GeForce GTX 1060 AMD Radeon RX 570X 4 GB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/582010/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (582010) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.