Difference between revisions of "The Dream Machine"
From PCGamingWiki, the wiki about fixing PC games
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===Configuration file location=== | ===Configuration file location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/config|Windows|{{p|game}}\saveGames\settings.txt}} |
− | {{Game data/ | + | {{Game data/config|OS X|}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/saves|Windows|{{p|game}}\saveGames\}} |
− | {{Game data/ | + | {{Game data/saves|OS X|}} |
}} | }} | ||
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|120 fps = false | |120 fps = false | ||
|120 fps notes = | |120 fps notes = | ||
+ | |hdr = unknown | ||
+ | |hdr notes = | ||
|color blind = true | |color blind = true | ||
|color blind notes = | |color blind notes = | ||
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|mantle support = | |mantle support = | ||
|mantle support notes = | |mantle support notes = | ||
− | |vulkan | + | |vulkan versions = |
− | |vulkan | + | |vulkan notes = |
|dos modes = | |dos modes = | ||
|dos modes notes = | |dos modes notes = |
Revision as of 11:32, 23 March 2018
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|
Developers | |
---|---|
Cockroach Inc. | |
Publishers | |
The Sleeping Machine | |
Engines | |
Flash | |
Release dates | |
Windows | December 14, 2010 |
macOS (OS X) | December 14, 2010 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam | Chapters 1-2, rest of the chapters as DLC. |
- All versions require Steam DRM. The version from the developer's site is no longer sold. Those who have bought the games can still access them, but no Steam keys are issued.
Game data
Configuration file location
System | Location |
---|---|
Windows | <path-to-game>\saveGames\settings.txt[Note 1] |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/94300/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\saveGames\[Note 1] |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/94300/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7, 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP | |
Processor (CPU) | 1.8 GHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 600 MB |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.5.8, 10.6.3 | |
Processor (CPU) | Intel Mac 1.8 GHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 600 MB |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/94300/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (94300) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.