Difference between revisions of "Last Inua"
From PCGamingWiki, the wiki about fixing PC games
m (updated template usage) |
|||
Line 64: | Line 64: | ||
|multimonitor notes = | |multimonitor notes = | ||
|ultrawidescreen = hackable | |ultrawidescreen = hackable | ||
− | |ultrawidescreen notes = Enable windowed mode and use [[Glossary: | + | |ultrawidescreen notes = Enable windowed mode and use [[Glossary:Borderless fullscreen windowed#Borderless Gaming|Borderless Gaming]].<<ref name="WSGF">[http://www.wsgf.org/dr/last-inua/en Last Inua | WSGF]</ref> |
|4k ultra hd = unknown | |4k ultra hd = unknown | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
Line 72: | Line 72: | ||
|windowed notes = | |windowed notes = | ||
|borderless windowed = hackable | |borderless windowed = hackable | ||
− | |borderless windowed notes = Enable windowed mode and use [[Glossary: | + | |borderless windowed notes = Enable windowed mode and use [[Glossary:Borderless fullscreen windowed#Borderless Gaming|Borderless Gaming]].<ref name="WSGF"/> |
|anisotropic = unknown | |anisotropic = unknown | ||
|anisotropic notes = | |anisotropic notes = | ||
Line 238: | Line 238: | ||
|minRAM = 2 GB | |minRAM = 2 GB | ||
|minHD = 600 MB | |minHD = 600 MB | ||
− | |minGPU = 2nd Generation Intel Core HD Graphics (2000/3000) | + | |minGPU = 2nd Generation Intel Core HD Graphics (2000/3000) |
+ | |minVRAM = 256 MB | ||
|minDX = 9.0 | |minDX = 9.0 | ||
Revision as of 11:16, 3 September 2017
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Glowforth | |
Publishers | |
Wired Productions | |
THQ Nordic | |
Release dates | |
Windows | December 11, 2014 |
macOS (OS X) | December 11, 2014[citation needed] |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/331980/pfx/[Note 1] |
Save game data location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/331980/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | SP2 | |
Processor (CPU) | Intel Core 2 Duo 2.1 GHz | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 600 MB | |
Video card (GPU) | 2nd Generation Intel Core HD Graphics (2000/3000) 256 MB of VRAM DirectX 9.0 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.6 | |
Processor (CPU) | Intel Core 2 Duo 2.0 GHz | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 620 MB |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/331980/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (331980) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.