Difference between revisions of "The Path"
From PCGamingWiki, the wiki about fixing PC games
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|antialiasing = hackable | |antialiasing = hackable | ||
|antialiasing notes = Force in the GPU control panel. | |antialiasing notes = Force in the GPU control panel. | ||
− | |vsync = | + | |vsync = hackable |
− | |vsync notes = On by default | + | |vsync notes = On by default. No option to disable, except running in window mode. |
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
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===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 9 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = |
Revision as of 12:03, 8 August 2017
Developers | |
---|---|
Tale of Tales | |
Release dates | |
Windows | March 18, 2009 |
macOS (OS X) | March 18, 2009 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Developer website | Purchase via itch.io widget. | |||
Humble Store | ||||
itch.io | ||||
Mac App Store | ||||
Steam |
- See the developer's site for more stores.
- A demo called The Path - Prologue is available on the developer's site.
Game data
Configuration file(s) location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/27000/pfx/[Note 1] |
Save game data location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/27000/pfx/[Note 1] |
-
ThePath_SavedGame.cgr
contains both user settings and saved game.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Danish | ||||
Dutch | ||||
French | ||||
German | ||||
Hungarian | ||||
Italian | ||||
Portuguese | ||||
Spanish |
Issues fixed
Player character not visible
- Launching the game without the
Q3DStart.q3d
argument will make the player character not load properly.
Instructions |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | Vista |
Processor (CPU) | 2.0 GHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 500 MB | |
Video card (GPU) | AMD Radeon HD 6000 series 256 MB of VRAM DirectX 9.0c compatible |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.8 | |
Processor (CPU) | 2.0 GHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 500 MB | |
Video card (GPU) | AMD Radeon HD 6000 series 256 MB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (27000) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.