Difference between revisions of "Armello"
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Revision as of 03:09, 8 May 2017
Developers | |
---|---|
League of Geeks | |
Engines | |
Unity | |
Release dates | |
Windows | September 1, 2015 |
macOS (OS X) | September 1, 2015 |
Linux | September 1, 2015 |
General information
- Official website
- Official wiki
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website | ||||
Humble Store | ||||
Steam |
DLC and expansion packs
Name | Notes | |
---|---|---|
Armello - The Usurpers Hero Pack | Adding 4 new characters, 1 for each Hero Clan. | |
Armello - Seasons Board Skins Pack | Autumn and Spring board skins. | |
Armello - The Bandit Clan | Adding 4 new characters of new Bandit Clan. | |
Armello Original Soundtrack - Wyld's Call |
Game data
Configuration file(s) location
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
- Altering graphics settings by console changes Graphics Quality to "Custom". See Graphics Quality Settings for configuration details.
Graphics Quality Settings
- Use ~ to open console, then use the following commands to change graphics quality settings individually.
- Any changes will be saved and Graphics Quality option immediately changed to "Custom".
Command | Valid values | Description |
---|---|---|
r_aamode | 0 2 4 8 |
Antialiasing option. Determine the amount of MSAA to be used. Significantly impact performance. |
r_anisofiltering | enable disable forceenable |
Anisotropic Filtering option. forceenable forces all texture to be anisotropic-filtered.
|
r_fogenable | true false |
Fog option. The fog is visible when camera is fully zoomed out. |
r_mastertexlimit | 0 1 2 |
Limit the quality of texture. |
r_shadowcascades | 0 2 4 |
See Shadow Cascade count. |
r_shadowquality | disable hard mixed |
Shadow quality option. mixed soften the shadows, adding realism effect.
|
r_shadowres | low medium high vhigh |
Shadow resolution option. Determine how detailed the shadow will be rendered. |
r_ssaoenable | true false |
Screen Space Ambient Occlusion option. No significant quality change. |
r_tiltshiftenable | true false |
Adding blur effect when camera is zoomed in, very close to board. |
- Keep these value unchanged.
Command | Default value | Description |
---|---|---|
r_shadowdirproj | stablefit |
Changing to closefit improve quality. However, no significant quality changes.
|
r_dofenable | true |
Blur effect caused by r_tiltshiftenable will be disabled as well. |
r_shadowdrawdist | 15 |
Value becomes corrupted if changed the next time game is started, and shadow will fail to render. |
r_maxlodlevel | 0 |
Unchanged throughout all Graphics Quality. |
Graphics Quality Comparison
Command | Very Low | Low | Medium | High | Very High | |
---|---|---|---|---|---|---|
r_aamode | 0 | 0 | 2 | 4 | 8 | |
r_anisofiltering | disable | disable | enable | forceenable | forceenable | |
r_fogenable | false | true | true | true | true | |
r_mastertexlimit | 2 | 1 | 0 | 0 | 0 | |
r_shadowcascades | 0 | 0 | 0 | 4 | 4 | |
r_shadowquality | disable | hard | hard | mixed | mixed | |
r_shadowres | low | low | medium | high | vhigh | |
r_ssaoenable | false | false | true | true | true | |
r_tiltshiftenable | false | false | false | true | true |
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Italian | ||||
Spanish | ||||
Dutch | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
French | ||||
German | ||||
Simplified Chinese |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | ||||
Online play | 4 | Versus |
||
Asynchronous multiplayer |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 10, 11 | Uses the latest version available. |
OpenGL | 4 | |
Shader Model support | 3, 4, 5 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Audio | FMOD | |
Multiplayer | Steamworks |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 (64-Bit) | 7 or later (64-bit) |
Processor (CPU) | Dual-core 2.0 GHz | Quad-core 2.5 GHz |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | 512 MB of VRAM DirectX 10 compatible | 1 GB of VRAM DirectX 11 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.9 | 10.9 or later |
Processor (CPU) | Dual-core 2.2 GHz | Quad-core 2.7 Ghz |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | OpenGL 1024 MB of VRAM Shader model 3.0 support |
OpenGL 1536 MB of VRAM Shader model 3.0 support |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Ubuntu 12.04 | Ubuntu 12.04 or later |
Processor (CPU) | Dual-core 2.2 GHz | Quad-core 2.7 GHz |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | OpenGL 1024 MB of VRAM Shader model 3.0 support |
OpenGL 1536 MB of VRAM Shader model 3.0 support |