Difference between revisions of "Deadly Premonition: The Director's Cut"
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===[http://blog.metaclassofnil.com/?tag=dpfix DPfix]=== | ===[http://blog.metaclassofnil.com/?tag=dpfix DPfix]=== | ||
− | {{ii}} Unzip the files to the | + | {{ii}} Unzip the files to the installation folder and change the options you want in the {{file|DPfix.ini}} file. |
{{++}} Increases resolution above 1280x720, adds many graphics/window options and more. | {{++}} Increases resolution above 1280x720, adds many graphics/window options and more. | ||
{{--}} When running the game in fullscreen mode, using {{key|Alt|Tab}} will crash the game. Use windowed or borderless windowed mode to prevent these crashes; uncheck "fullscreen" in the launcher. | {{--}} When running the game in fullscreen mode, using {{key|Alt|Tab}} will crash the game. Use windowed or borderless windowed mode to prevent these crashes; uncheck "fullscreen" in the launcher. | ||
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{{Fixbox/fix|Instructions|ref={{cn|date=July 2016}}}} | {{Fixbox/fix|Instructions|ref={{cn|date=July 2016}}}} | ||
# If DPfix is installed, rename d3d9.dll to dpfix.dll (if not, skip this step) | # If DPfix is installed, rename d3d9.dll to dpfix.dll (if not, skip this step) | ||
− | # Put [http://forums.guru3d.com/showpost.php?p=4581604 this wrapper] in the | + | # Put [http://forums.guru3d.com/showpost.php?p=4581604 this wrapper] in the installation folder. |
#* If DPfix is installed, edit '''SweetFX_settings.txt''' and ensure this line is at the end: <code>external_d3d9_wrapper = dpfix.dll</code> | #* If DPfix is installed, edit '''SweetFX_settings.txt''' and ensure this line is at the end: <code>external_d3d9_wrapper = dpfix.dll</code> | ||
# For an easy preset, enable Lift Gamma Gain, Vibrance and Curves. To fix the cool temperature in favor of a warmer one, for the Lift Gamma Gain, you can use the values in [http://sfx.thelazy.net/games/preset/1115/ this preset]. Make Vibrance between 0.50 and 1.00 to saturate the colors. To increase contrast, make the curves mode 2, contrast .20 and formula 3. | # For an easy preset, enable Lift Gamma Gain, Vibrance and Curves. To fix the cool temperature in favor of a warmer one, for the Lift Gamma Gain, you can use the values in [http://sfx.thelazy.net/games/preset/1115/ this preset]. Make Vibrance between 0.50 and 1.00 to saturate the colors. To increase contrast, make the curves mode 2, contrast .20 and formula 3. | ||
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|controller support = true | |controller support = true | ||
|controller support notes = DirectInput only. Designed to be used with [[Controller:Xbox 360 Controller|Xbox 360 Controller]]. | |controller support notes = DirectInput only. Designed to be used with [[Controller:Xbox 360 Controller|Xbox 360 Controller]]. | ||
− | |full controller = true | + | |full controller = true |
|full controller notes = Have to be selected from the launcher, launcher useable with controller. | |full controller notes = Have to be selected from the launcher, launcher useable with controller. | ||
|controller remap = true | |controller remap = true | ||
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===Cutscenes don't play=== | ===Cutscenes don't play=== | ||
− | For some, cutscenes aren't shown. | + | For some, cutscenes aren't shown. The player must press {{key|Escape}} or {{key|Enter}} to get past a black screen in order to get to the next section. |
===Game crashes after logos=== | ===Game crashes after logos=== | ||
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|recCPU = Intel Quad Core 1.6 GHz | |recCPU = Intel Quad Core 1.6 GHz | ||
− | |recCPU2 = AMD Quad Core 1.6 GHz | + | |recCPU2 = AMD Quad Core 1.6 GHz |
|recRAM = 4 GB | |recRAM = 4 GB | ||
|recGPU = Nvidia GeForce GTX 260 | |recGPU = Nvidia GeForce GTX 260 |
Revision as of 00:35, 12 February 2017
Cover image missing, please upload it | |
Developers | |
---|---|
Access Games | |
Publishers | |
Rising Star Games | |
Release dates | |
Windows | October 31, 2013 |
Key points
- With mods, and while the game is not suffering from technical issues, it is the most definitive version of the game.
- Resolution locked to 1280x720. Use DPfix to increase rendering resolution along with many other options.
- This port was heavily criticized at release due to glitches and crashing. A patch was released to increase stability. It is recommended to save frequently and make occasional backup copies of the save file, especially before chapter 9 because there is a possibility chapter 9 may corrupt the save file.
- The Director's Cut suffers from an extremely unsaturated cold color palette that is very different from the original Xbox 360 version. See SweetFX for a workaround.
General information
- Welcome to Greenvale - Informative fansite
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Amazon.com | ||||
Green Man Gaming | ||||
GOG.com | ||||
Humble Store | ||||
Steam |
Essential improvements
DPfix
- Unzip the files to the installation folder and change the options you want in the
DPfix.ini
file. - Increases resolution above 1280x720, adds many graphics/window options and more.
- When running the game in fullscreen mode, using Alt+Tab ↹ will crash the game. Use windowed or borderless windowed mode to prevent these crashes; uncheck "fullscreen" in the launcher.
Improved textures
Instructions |
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SweetFX
- While the outdoor scenes are typically better than the Xbox version because it removed the original purple filter, the indoor scenes are extremely bleak.[1] A SweetFX profile is mandatory to fix the bad color palette.
Instructions |
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Extra outfits for Emily
- Simply dump the files in the "addon" folder:
Game data
Configuration file(s) location
System | Location |
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Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/247660/pfx/[Note 1] |
Save game data location
System | Location |
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Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/247660/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish |
Issues unresolved
York begins mumbling at sidequest 20
When York is talking to Lilly in the Milk Barn for the third and final storage room sidequest, York begins mumbling during the conversation.[2]
There are no known fixes for this, although this is a very minor glitch and does not prevent the player from doing the sidequest.
Cutscenes don't play
For some, cutscenes aren't shown. The player must press Esc or ↵ Enter to get past a black screen in order to get to the next section.
Game crashes after logos
Some users on Windows 7 are unable to boot the game beyond the logos. Windows Event Viewer shows a crash relating to XAudio2_7.dll unloaded
.[3]
Issues fixed
Crashes
Game crashes on startup
Instructions |
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Game crashes after intro movie
Instructions |
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Runtime Error Crash
Instructions |
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- If the game continues to crash, use CFF Explorer to make dp.exe aware of large addresses, or this 4GB patch.
Crash (dp.exe has stopped working)
Instructions |
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Instructions |
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Instructions |
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Instructions |
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Instructions |
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Instructions |
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Instructions |
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Crash during cutscene after Episode 1, Chapter 3 Hospital Level
Instructions |
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Crash during cutscene in Chapter 3 (hospital level)
Instructions |
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Crash at the beginning of Chapter 9 corrupts save file
A common occurrence is for the game to crash during the cutscenes at the start of chapter 9 (going from the art gallery to the diner) and corrupt the save file. The cutscenes should be skipped to avoid this.
A save file made right after these cutscenes is available here.
- Side mission information can found here.
Instructions |
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Low frame rate
Instructions |
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Instructions |
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Character can't aim up properly
Instructions |
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Instructions |
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Save failed error
Instructions |
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Controller undetected in launcher
Instructions |
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Launcher options constantly scroll up
Instructions |
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Bad audio mix and brake sound while in a car with 5.1 audio
Instructions |
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Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | |
Input | WinMM |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista, 7 | |
Processor (CPU) | Intel Dual Core 2.0 GHz | Intel Quad Core 1.6 GHz AMD Quad Core 1.6 GHz |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 8 GB | |
Video card (GPU) | 16:9 monitor. 512 MB of VRAM DirectX 9.0c compatible | Nvidia GeForce GTX 260 ATI Radeon HD 4890 1 GB of VRAM DirectX 9.0c compatible |
Sound (audio device) | DirectX compatible sound card. |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (247660) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- Pages needing cover images
- Windows
- Invalid template usage (Infobox game)
- Games
- Invalid template usage (Availability)
- Invalid template usage (Fixbox)
- Invalid template usage (Save game cloud syncing)
- Invalid section order
- Invalid template usage (API)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)