Difference between revisions of "Strife"
From PCGamingWiki, the wiki about fixing PC games
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{{Infobox game/row/date|DOS|May 15, 1996}} | {{Infobox game/row/date|DOS|May 15, 1996}} | ||
|steam appid = | |steam appid = | ||
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|strategywiki = Strife | |strategywiki = Strife | ||
|wikipedia = Strife (video game) | |wikipedia = Strife (video game) |
Revision as of 00:19, 7 February 2017
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Rogue Entertainment | |
Publishers | |
Velocity Inc. | |
Engines | |
id Tech 1 | |
Release dates | |
DOS | May 15, 1996 |
Strife | |
---|---|
Strife | 1996 |
Strife: Veteran Edition | 2014 |
This page is for the original 1996 version. For the 2014 re-release, see Strife: Veteran Edition. For MOBA game, see Strife (MOBA).
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Only second hand copies. | |||
GOG.com | Included in Strife: Veteran Edition bonus content (not pre-packaged with DOSBox).[1] |
Essential improvements
Source ports
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|
Save game data location
Template:Game data/row
System | Location |
---|
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Software renderer | ||
DOS video modes |
System requirements
DOS | ||
---|---|---|
Minimum | ||
Operating system (OS) | 5.0 | |
Processor (CPU) | Intel 486DX2 | |
System memory (RAM) | 8 MB | |
Hard disk drive (HDD) | ||
Video card (GPU) | VGA compatible |
References
Categories:
- Stubs
- DOS
- Invalid template usage (Infobox game)
- Games
- Invalid template usage (Series)
- Invalid template usage (Availability)
- Invalid section order
- Invalid template usage (Game data/done)
- Invalid template usage (API)
- Missing section (Save game cloud syncing)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)