Difference between revisions of "Starshatter: The Gathering Storm"
From PCGamingWiki, the wiki about fixing PC games
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Revision as of 09:40, 24 January 2017
Developers | |
---|---|
Destroyer Studios | |
Publishers | |
Matrix Games | |
Release dates | |
Windows | October 18, 2016 |
Key points
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Essential improvements
Install open-source version
Instructions |
---|
Retail patches
All retail patches can be found here. All patches must be installed in order.
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|
Save game data location
Template:Game data/row
System | Location |
---|
Video settings
Widescreen resolution
Instructions |
---|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play |
Connection types
Type | Native | Notes |
---|---|---|
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
Shader Model support | 2 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98 | XP |
Processor (CPU) | Intel Pentium III 1 GHz | Pentium 4 2.4 GHz |
System memory (RAM) | 512 MB | 1 GB |
Hard disk drive (HDD) | 700 MB | |
Video card (GPU) | 32 MB of VRAM DirectX 9 compatible | 128 MB of VRAM Shader model 2 support |