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| ====Quicksaving==== | | ====Quicksaving==== |
− | {{ii}} It is possible to 'quicksave' by saving and quitting, and then making manual backup copies of the {{Code|continue.sav}} file, and restoring them when one dies. | + | {{ii}} It is possible to 'quicksave' (colloquially known as 'save scumming') by saving and quitting, and then making manual backup copies of the {{Code|continue.sav}} file, and restoring them when one dies. |
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| ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== |
Revision as of 13:39, 28 April 2016
FTL: Faster Than Light
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|
Subset Games |
Windows |
September 14, 2012 |
macOS (OS X) |
September 14, 2012 |
Linux |
September 14, 2012 |
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Key points
- Basic modding support.
- Resolution is hardcoded at 720p.
General information
- Official forum
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
- FTLWiki - PCGamingWiki's FTL subwiki
- r/ftlgame - subreddit.
Availability
Game data
Configuration file(s) location
- The file
settings.ini
contains all settings.
- Save games are fully cross-platform.[1]
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
- The file
prof.sav
contains over-all game progress.
- The file
continue.sav
is only generated when pressing 'Save & Quit'.
Quicksaving
- It is possible to 'quicksave' (colloquially known as 'save scumming') by saving and quitting, and then making manual backup copies of the
continue.sav
file, and restoring them when one dies.
Video settings
Template:Video settings
Input settings
Template:Input settings
Audio settings
Template:Audio settings
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
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|
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French |
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Issues fixed
Frame rate is too high
Performance issues
Ubuntu logs off at game startup
Pixelated Graphics (Windows)
- Problem associated with older laptop graphics cards.
Game is permanently zoomed in and cannot be played
Other issues
The developers of FTL have a page with common fixes for the game, press here to access the page.
System requirements
Windows |
|
Minimum |
Operating system (OS) |
2000, XP, Vista, 7, 8 |
Processor (CPU) |
2 GHz |
System memory (RAM) |
1 GB |
Hard disk drive (HDD) |
175 MB |
Video card (GPU) |
128 MB of VRAM OpenGL 2.0 compatible |
- Some integrated Intel HD graphics cards have been known to work but are not officially supported.[2]
macOS (OS X) |
|
Minimum |
Operating system (OS) |
10.5.8 |
Processor (CPU) |
2 GHz |
System memory (RAM) |
1 GB |
Hard disk drive (HDD) |
175 MB |
Video card (GPU) |
256 MB of VRAM OpenGL 2.0 compatible |
Linux |
|
Minimum |
Operating system (OS) |
Ubuntu 12.04 LTS |
Processor (CPU) |
2 GHz |
System memory (RAM) |
1 GB |
Hard disk drive (HDD) |
175 MB |
Video card (GPU) |
OpenGL 2.0 compatible |
References