Difference between revisions of "Sublevel Zero Redux"
From PCGamingWiki, the wiki about fixing PC games
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|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
|widescreen resolution = true | |widescreen resolution = true | ||
− | |widescreen resolution notes= 4:3 resolutions | + | |widescreen resolution notes= 4:3 resolutions are not present. See [[#Custom resolutions|Custom resolutions]]. |
|multimonitor = unknown | |multimonitor = unknown | ||
|multimonitor notes = | |multimonitor notes = | ||
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|color blind = false | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | ===Custom resolutions=== | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Edit display settings}} | ||
+ | # Open [[Microsoft_Windows#Registry_Editor|Regedit.exe]]. | ||
+ | # Navigate to <code>{{p|HKCU}}\Software\SIGTRAP Games\Sublevel Zero</code>. | ||
+ | # Edit entry: <code>Screenmanager Resolution Width_h182942802</code> set the System to Decimal and type in your desired Screen Width. | ||
+ | # Edit entry: <code>Screenmanager Resolution Height_h2627697771</code> set the System to Decimal and type in your desired Screen Width. | ||
+ | # Close regedit.exe. | ||
+ | # Navigate to <code>{{p|game}}\PlayerData\Settings</code>. | ||
+ | # Open system.json with a text editor. | ||
+ | # Find a section <code>"resolution"</code> | ||
+ | # Edit screen width and height values. | ||
+ | # Save the changes. | ||
+ | |||
+ | '''Notes:''' | ||
+ | {{ii}} On narrow resolutions like (4:3 or 5:4), game's main menu may be cut off on the sides. In-game menu is however affected by FOV slider, so increasing the FOV should allow to display the menu entirely. | ||
}} | }} | ||
Revision as of 14:56, 9 October 2015
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Developers | |
---|---|
Sigtrap Games | |
Publishers | |
Mastertronic | |
Engines | |
Unity | |
Release dates | |
Windows | October 8, 2015 |
macOS (OS X) | TBA[1] |
Linux | TBA[1] |
General information
Availability
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/327880/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/327880/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Custom resolutions
Instructions |
---|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
Shader Model support | 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP/7/8/10 | |
Processor (CPU) | DualCore 2.5GHz | |
System memory (RAM) | 2GB RAM | |
Hard disk drive (HDD) | 800MB | |
Video card (GPU) | GeForce GT 520 Radeon HD 3850 Shader model 3.0 support |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/327880/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (327880) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.