Difference between revisions of "Port Royale 2"
From PCGamingWiki, the wiki about fixing PC games
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|uplay = | |uplay = | ||
|uplay notes = | |uplay notes = | ||
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}} | }} | ||
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|4k ultra hd = false | |4k ultra hd = false | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = n/a |
|fov notes = | |fov notes = | ||
|windowed = false | |windowed = false | ||
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|borderless windowed = true | |borderless windowed = true | ||
|borderless windowed notes = See [[#Borderless fullscreen windowed|Borderless fullscreen windowed]]. | |borderless windowed notes = See [[#Borderless fullscreen windowed|Borderless fullscreen windowed]]. | ||
− | |anisotropic = | + | |anisotropic = n/a |
|anisotropic notes = | |anisotropic notes = | ||
|antialiasing = hackable | |antialiasing = hackable | ||
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|acceleration option = false | |acceleration option = false | ||
|acceleration option notes = | |acceleration option notes = | ||
+ | |mouse sensitivity = unknown | ||
+ | |mouse sensitivity notes = | ||
|mouse menu = true | |mouse menu = true | ||
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = n/a |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|controller support = false | |controller support = false | ||
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|controller remap = unknown | |controller remap = unknown | ||
|controller remap notes = | |controller remap notes = | ||
+ | |controller sensitivity = unknown | ||
+ | |controller sensitivity notes= | ||
|invert controller y-axis = unknown | |invert controller y-axis = unknown | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
|touchscreen = unknown | |touchscreen = unknown | ||
|touchscreen notes = | |touchscreen notes = | ||
+ | |button prompts = unknown | ||
+ | |button prompts notes = | ||
+ | |controller hotplug = unknown | ||
+ | |controller hotplug notes = | ||
+ | |haptic feedback = unknown | ||
+ | |haptic feedback notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
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|separate volume = true | |separate volume = true | ||
|separate volume notes = | |separate volume notes = | ||
− | |surround sound = | + | |surround sound = n/a |
|surround sound notes = | |surround sound notes = | ||
|subtitles = true | |subtitles = true |
Revision as of 01:25, 18 September 2015
Developers | |
---|---|
Ascaron Entertainment | |
Publishers | |
Strategy First | |
Release dates | |
Windows | September 13, 2004 |
Port Royale | |
---|---|
Port Royale: Gold, Power and Pirates | 2002 |
Port Royale 2 | 2004 |
Port Royale 3: Pirates & Merchants | 2012 |
Port Royale 4 | 2020 |
General information
- Official site (archived)
- Port Royale 2 Fansite
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
- Steam Users' Forums
Availability
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/12470/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/12470/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Borderless fullscreen windowed
The game comes with a configuration setting that says "Run in Fullscreen mode", checked by default. While unchecking this option implies windowed mode, the actual result is the following:
- The game runs at full desktop resolution, as if it was Borderless Windowed.
- If it is a widescreen aspect, the game stretches with distortion.
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Issues fixed
Game does not start
Instructions |
---|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98 SE | ME, 2000, XP |
Processor (CPU) | Intel Pentium III 700 MHz | Intel Pentium IV 1.6 GHz |
System memory (RAM) | 128 MB (98SE/ME) 256 MB (2000/XP) |
512 MB |
Hard disk drive (HDD) | 700 MB | |
Video card (GPU) | 32 MB of VRAM DirectX 8 compatible | 64 MB of VRAM DirectX 9 compatible |
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