Port Royale 3: Pirates & Merchants

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Port Royale 3: Pirates & Merchants
Port Royale 3: Pirates & Merchants cover
Developers
Gaming Minds Studios
Publishers
Kalypso Media
Release dates
Windows May 4, 2012
Port Royale 3: Pirates & Merchants on Wikipedia
Port Royale
Port Royale: Gold, Power and Pirates 2002
Port Royale 2 2004
Port Royale 3: Pirates & Merchants 2012
Port Royale 4 2020

General information

Kalypso Forum
Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
GamersGate
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Windows
Gamesplanet
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Windows
Green Man Gaming
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Gold Edition.
Windows
Steam
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Windows
All versions require Steam DRM.

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows
Linux (Proton) <Steam-folder>/steamapps/compatdata/205610/pfx/[Note 1]

Save game data location[edit]

System Location
Windows
Linux (Proton) <Steam-folder>/steamapps/compatdata/205610/pfx/[Note 1]

Save game cloud syncing[edit]

System Native Notes
Steam Cloud

Video settings[edit]

Input settings[edit]

Audio settings[edit]

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Spanish

Network[edit]

Multiplayer types

Type Native Players Notes
LAN play
4
Online play
4

Issues unresolved[edit]

Frozen ship bug[edit]

Sometimes the game will completely freeze, and the ships and timer will also freeze (although it is still possible to interact with the towns.[1]

Talking to the Architect in town and accessing the Build grid seems to unfreeze time, though the bug might still recur.

Missing Building Name In Town[edit]

When a player reaches a certain rank, building names over buildings disappear.

Shipyard Bug[edit]

When a shipyard has more than 1 ship to offer, it frequently auto-selects the 1st ship. Players could accidentally buy the wrong ship if they are not clicking the buy button fast enough.

Reputation Bug[edit]

On version 1.1.2 quests aren't giving any reputation increase.

Issues fixed[edit]

Autosave[edit]

Reportedly, loading a game will not allow saves to be made automatically.[2]

This can be fixed by starting a new game, and then loading the save game again.[3] [4]

Autosave timer can also be adjusted by going into the Options.cfg in %APPDATA%\Kalypsomedia\Port Royale 3\

There is a section where one can adjust the number of seconds between autosaves:

[Autosave]
Timer = 480

Other information[edit]

API[edit]

Executable 32-bit 64-bit Notes
Windows

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) XP, Vista, 7
Processor (CPU) Dual Core
System memory (RAM) 2 GB
Hard disk drive (HDD) 3 GB
Video card (GPU) Nvidia GeForce 7 Series
ATI Radeon X2000-Series
DirectX 9.0c compatible
Shader model 2.0 support

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/205610/ in addition to or instead of this directory. The app ID (205610) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References