Difference between revisions of "Starshot: Space Circus Fever"
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(Undo revision 1003506 by 167.61.172.150 (talk)) Tag: Undo |
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{{Infobox game/row/developer|Infogrames}} | {{Infobox game/row/developer|Infogrames}} | ||
|publishers = | |publishers = | ||
+ | {{Infobox game/row/publisher|Infogrames}} | ||
+ | {{Infobox game/row/publisher|Pixel Games UK|Steam}} | ||
|engines = | |engines = | ||
{{Infobox game/row/engine|i3D}} | {{Infobox game/row/engine|i3D}} | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|December 4, 1998}} | {{Infobox game/row/date|Windows|December 4, 1998}} | ||
− | |steam appid = | + | |steam appid = 1437040 |
|gogcom id = | |gogcom id = | ||
|strategywiki = Starshot: Space Circus Fever | |strategywiki = Starshot: Space Circus Fever | ||
+ | |mobygames = starshot-space-circus-fever | ||
|wikipedia = Starshot: Space Circus Fever | |wikipedia = Starshot: Space Circus Fever | ||
|winehq = | |winehq = | ||
Line 22: | Line 25: | ||
'''General information''' | '''General information''' | ||
− | {{mm}} [ | + | {{mm}} [https://steamcommunity.com/app/1437040/discussions/ Steam Community Discussions] |
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Retail | |unknown | | | Windows }} | + | {{Availability/row| Retail | | unknown | | | Windows }} |
+ | {{Availability/row| Steam | 1437040 | Steam | | | Windows }} | ||
}} | }} | ||
− | |||
===Demo=== | ===Demo=== | ||
− | {{ii}} A demo | + | {{ii}} A demo is available [https://archive.org/details/StarshotSpaceCircusFeverDemo here]. It includes the first level ''Tensuns''. |
==Essential improvements== | ==Essential improvements== |
Revision as of 07:46, 23 November 2020
Developers | |
---|---|
Infogrames | |
Publishers | |
Infogrames | |
Steam | Pixel Games UK |
Engines | |
i3D | |
Release dates | |
Windows | December 4, 1998 |
Key points
- Compared to the Nintendo 64 version the PC version has full voice acting, pre-rendered cutscenes and higher quality textures, but has no widescreen support. The music is completely different between the two versions.
- The PC soundtrack has been made available for download by the original author.[1]
- Can be played on modern systems using nGlide with full 3D hardware acceleration.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Steam |
Demo
- A demo is available here. It includes the first level Tensuns.
Essential improvements
nGlide
- nGlide is a 3Dfx Glide wrapper which translates all Glide calls to Direct3D and enables older games to be played on modern systems. It can also be used to force higher resolutions.
Instructions[2] |
---|
Notes
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_LOCAL_MACHINE\Software\Infogrames\Space Circus\[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1437040/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | HKEY_LOCAL_MACHINE\Software\Infogrames\Space Circus\[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1437040/pfx/[Note 2] |
- This game is designed to be played directly from the CD and doesn't require installation. Settings and saved games in the registry are encrypted.
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Dutch | ||||
Italian | ||||
Spanish |
Issues fixed
Problem running the game in software mode
- When running the game in software mode in fullscreen the game freezes after the intro cutscene or after loading a save.
Run the game in windowed mode[3] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 5 | |
Glide | 2.46, 2.53, 3 | |
Software renderer | Run the game with soft parameter. |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Command line parameters
- See command line arguments on how to use the following options.
- More information about each parameter can be found in the
ReadMe.wri
file included on the game CD.
Parameter | Description |
---|---|
mode<width>x<height>{w,f} | Set screen width and height, fullscreen or window mode (example: mode640x480w). |
wintimer | Use Windows timer. |
libtimer | Use internal timer. |
glide | Enable Glide rendering mode (default). |
soft | Enable software rendering mode (the CPU will handle all the calculations). |
Debug mode (Warp++)
- It is possible to activate the debug mode, which also activates an additional menu called Warp++.
- Warp++ menu has options to cheat, load levels and view some cutscenes not used in the PC version.
- A controller is required, because direct camera control buttons are only available on a controller (usually D-pad/POV switch).[4]
Instructions[5] |
---|
|
Improved camera control
- The only way to freely control the camera while also moving is using a controller, but the camera controls are mapped to the D-pad and the movement is mapped to the left thumbstick which is not ideal. Camera controls are also inverted. There is no option to change these settings in the game.
- Using vJoy and UCR it is possible to create a virtual controller that controls the game, while a real controller is used to control the virtual one. This makes it possible to control the camera with the right thumbstick which significantly improves the gameplay experience.
vJoy instructions[3] |
---|
|
UCR instructions[3] |
---|
|
Cheats
- Some cheats are available in debug mode in the Warp++ menu.
- Holding F12 freezes enemy AI and camera and disables some traps.[6]
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95, 98 | |
Processor (CPU) | Intel Pentium 200 MHz | Intel Pentium 133 MHz |
System memory (RAM) | 32 MB | |
Hard disk drive (HDD) | No installation required | |
Video card (GPU) | DirectX 5 compatible | 3Dfx Glide compatible |
- Information taken from the game manual. Minimum shows the requirements when playing in software mode without a dedicated GPU, so the CPU requirements are higher.
Notes
- ↑ 1.0 1.1 Applications writing to
HKEY_LOCAL_MACHINE\SOFTWARE
will be redirected to other locations based on various criterias, see the glossary page for more details. - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (1437040) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ MobyGames - Gilles Benois
- ↑ nGlide Compatibility list
- ↑ 3.0 3.1 3.2 Verified by User:Antrad on December 3, 2017
- ↑ YouTube - comments section
- ↑ The Cutting Room Floor - Starshot:Space Circus Fever
- ↑ YouTube - video description