Difference between revisions of "Azur Lane: Crosswave"
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# Open <code>Scalability.ini</code> using a text editor. | # Open <code>Scalability.ini</code> using a text editor. | ||
# At the bottom of the config file, add these lines of text: | # At the bottom of the config file, add these lines of text: | ||
− | |||
<pre> | <pre> | ||
[TextureQuality@x] | [TextureQuality@x] | ||
r.MaxAnisotropy=xx | r.MaxAnisotropy=xx | ||
</pre> | </pre> | ||
− | + | <ol start="4"> | |
− | + | <li>Replace <code>[TextureQuality@x]</code> with the <code>sg.TextureQuality</code> setting being used in <code>GameUserSettings.ini</code>.</li> | |
− | + | <li>Replace the "xx" value in <code>r.MaxAnisotropy</code> with the desired anisotropic filtering mode (0 = Disabled, 2 = 2X, 4 = 4X, 8 = 8X, 16 = 16X. | |
− | + | <li>Save the ini file.</li> | |
− | + | <li>Right click on <code>Scalability.ini</code>, and go to properties, then set the file as "Read-only". This will prevent the game from overwriting the values.</li> | |
+ | </ol> | ||
{{ii}} By default, the game uses the "3" value ([[Engine:Unreal Engine 4|UE4]]'s "High" preset) for all scalability settings. | {{ii}} By default, the game uses the "3" value ([[Engine:Unreal Engine 4|UE4]]'s "High" preset) for all scalability settings. | ||
}} | }} | ||
Line 175: | Line 175: | ||
# Open <code>Scalability.ini</code> using a text editor. | # Open <code>Scalability.ini</code> using a text editor. | ||
# At the bottom of the config file, add these lines of text: | # At the bottom of the config file, add these lines of text: | ||
− | |||
<pre> | <pre> | ||
[AntiAliasingQuality@x] | [AntiAliasingQuality@x] | ||
r.DefaultFeature.AntiAliasing=1 | r.DefaultFeature.AntiAliasing=1 | ||
</pre> | </pre> | ||
− | + | <ol start="4"> | |
− | + | <li>Replace <code>[AntiAliasingQuality@x]</code> with the <code>sg.AntiAliasingQuality</code> setting being used in <code>GameUserSettings.ini</code>.</li> | |
− | + | <li>Save the ini file.</li> | |
− | + | <li>Right click on <code>Scalability.ini</code>, and go to properties, then set the file as "Read-only". This will prevent the game from overwriting the values.</li> | |
+ | </ol> | ||
{{ii}} By default, the game uses the "3" value ([[Engine:Unreal Engine 4|UE4]]'s "High" preset) for all scalability settings. | {{ii}} By default, the game uses the "3" value ([[Engine:Unreal Engine 4|UE4]]'s "High" preset) for all scalability settings. | ||
}} | }} | ||
Line 197: | Line 197: | ||
bUseFixedFrameRate=False | bUseFixedFrameRate=False | ||
</pre> | </pre> | ||
− | + | <ol start="4"> | |
− | + | <li>Save the ini file.</li> | |
+ | <li>Right click on <code>Engine.ini</code>, and go to properties, then set the file as "Read-only". This will prevent the game from overwriting the values.</li> | ||
+ | </ol> | ||
{{--}} This tweak may cause softlocking in VN sequences. | {{--}} This tweak may cause softlocking in VN sequences. | ||
}} | }} |
Revision as of 23:39, 15 March 2020
Developers | |
---|---|
Idea Factory | |
Compile Heart | |
Felistella | |
Publishers | |
Idea Factory International | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | February 13, 2020 |
Key points
- PC port with limited scalability and input options.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam | Deluxe Edition, and Complete Deluxe Edition are also available. |
DLC and expansion packs
Name | Notes | |
---|---|---|
Neptune | ||
Operation EXP Boost | ||
Shiranui's Prized Goods Release Sale | ||
Deluxe Pack |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Azurlane\Saved\Config\WindowsNoEditor\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1150080/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Azurlane\Saved\SaveData\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1150080/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
In-game notice when attempting to enable Fullscreen or Borderless windowed mode on a non-16:9 display.
Custom resolutions
Edit GameUserSettings.ini[1] |
---|
Notes
|
Ultra-widescreen
Edit "GameUserSettings.ini" and Hex edit executable for proper field of view[2] |
---|
|
Anisotropic filtering
Instructions[3] |
---|
[TextureQuality@x] r.MaxAnisotropy=xx
|
Anti-aliasing (AA)
Disable or change TemporalAA settings using "GameUserSettings.ini"[4] |
---|
|
Change Anti-Aliasing method from TemporalAA to FXAA in "Scalability.ini"[4] |
---|
[AntiAliasingQuality@x] r.DefaultFeature.AntiAliasing=1
|
Uncapped Framerate
Disable Framerate Smoothing or Fixed Framerate in "Engine.ini"[4] |
---|
[/Script/Engine.Engine] bSmoothFrameRate=False bUseFixedFrameRate=False
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Traditional Chinese | ||||
Japanese |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | Intel CPU Core-I5 3.2GHz or above | Intel CPU Core i7 3770 or above |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | NVIDIA GeForce GTX 750Ti or above DirectX 12 compatible | GeForce GTX 970 or above |
- A 64-bit system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1150080/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1150080) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:BesuBaru on 2020-02-13
- Used config file tweaks to get these results.
- ↑ Verified by User:BesuBaru on 2020-02-13
- Used a hex editor and config file tweaks to get these results.
- ↑ Verified by User:BesuBaru on 2020-02-13
- Found by applying the Cyberdimension Neptunia 4GO anisotropic filtering fix to the game's "Scalability.ini"
- ↑ 4.0 4.1 4.2 Verified by User:BesuBaru on 2020-02-24
- Used config file tweaks to get these results. Cite error: Invalid
<ref>
tag; name "besu24" defined multiple times with different content
- Used config file tweaks to get these results. Cite error: Invalid