Difference between revisions of "Onimusha: Warlords HD"
From PCGamingWiki, the wiki about fixing PC games
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==Audio settings== | ==Audio settings== | ||
+ | {{Image|Onimusha General Settings.png|General and audio settings.}} | ||
{{Audio settings | {{Audio settings | ||
− | |separate volume = | + | |separate volume = true |
− | |separate volume notes = | + | |separate volume notes = Music and Voice & SE only |
|surround sound = unknown | |surround sound = unknown | ||
|surround sound notes = | |surround sound notes = | ||
|subtitles = true | |subtitles = true | ||
|subtitles notes = | |subtitles notes = | ||
− | |closed captions = | + | |closed captions = false |
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = true |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
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|audio = true | |audio = true | ||
|subtitles = true | |subtitles = true | ||
− | |notes = | + | |notes = Cutscene where Hecuba transforms is edited when playing with English audio, cutting about 10 seconds of footage.<ref>[https://www.youtube.com/watch?v=dr2lwRjFY6U Is Onimusha Warlords Remastered Still Censored? - YouTube]</ref> Play with Japanese audio to see the cutscene uncut. |
|fan = | |fan = | ||
}} | }} |
Revision as of 00:55, 12 July 2019
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Developers | |
---|---|
Original game | Capcom |
Remastered | NeoBards |
Publishers | |
Capcom | |
Release dates | |
Windows | January 15, 2019 |
Onimusha | |
---|---|
Onimusha: Warlords | 2003 |
Onimusha 3: Demon Siege | 2005 |
Onimusha: Warlords HD | 2019 |
For the original release, see Onimusha: Warlords.
Key points
- Remastered version of Onimusha: Warlords featuring widescreen support, enhanced backgrounds and characters graphics, analog stick support, new OST and a new Japanese audio track.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/761600/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/761600/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Widescreen resolution
Comparison between the 4:3 and 16:9 aspect ratios from the starting area of the game, showing how the area of view is cropped when playing in the 16:9 ratio.
- Player can toggle between original 4:3 or cropped pan-and-scan 16:9. The game uses pre-rendered backgrounds which are all stuck in 4:3.
- In 16:9 aspect ratio, the 4:3 backgrounds are cropped and zoomed in with a camera pan added as the character moves higher and lower on the screen. Unfortunately, many areas are still cropped on the top or bottom in 16:9, so some may want to choose 4:3 original aspect ratio. FMVs and in-game cutscenes are better in 16:9 mode (in 4:3 mode for in-game cutscenes, there is an unnecessary pillarbox on the left and right side).
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | Cutscene where Hecuba transforms is edited when playing with English audio, cutting about 10 seconds of footage.[1] Play with Japanese audio to see the cutscene uncut. | |||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | Intel Core i3 | Intel Core i7-3770 3.4 GHz |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 12 GB | 16 GB |
Video card (GPU) | Nvidia GeForce GTX 760 AMD Radeon R7 260X DirectX 10 compatible | Nvidia GeForce GTX 960 DirectX 11 compatible |
- A 64-bit system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/761600/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (761600) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.