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Difference between revisions of "Nexus: The Jupiter Incident"

From PCGamingWiki, the wiki about fixing PC games
m (misc. fixes)
m (misc. fixes)
Line 75: Line 75:
 
#* Vista and newer: open the Start Screen/Start Menu, type <code>regedit</code>, press {{key|Enter}}.
 
#* Vista and newer: open the Start Screen/Start Menu, type <code>regedit</code>, press {{key|Enter}}.
 
#* Windows XP: press {{key|Win|R}}, type <code>regedit</code>, press {{key|Enter}}.
 
#* Windows XP: press {{key|Win|R}}, type <code>regedit</code>, press {{key|Enter}}.
# Go to the following location:
+
# Go to <code>{{p|hklm}}\SOFTWARE\Wow6432Node\Mithis\Nexus - The Jupiter Incident</code>
#* Vista and newer (64-bit): <code>HKEY_CURRENT_USER\Software\Classes\VirtualStore\MACHINE\SOFTWARE\Wow6432Node\Mithis\Nexus - The Jupiter Incident</code>
 
#* Vista and newer (32-bit): <code>HKEY_CURRENT_USER\Software\Classes\VirtualStore\MACHINE\SOFTWARE\Mithis\Nexus - The Jupiter Incident</code>
 
#* Windows XP: <code>HKEY_LOCAL_MACHINE\SOFTWARE\Mithis\Nexus - The Jupiter Incident</code>
 
 
# Change <code>Display_Height</code> and <code>Display_Width</code> to your resolution in decimal mode (e.g. for 1920x1080 set <code>Display_Height</code> to <code>1080</code> and <code>Display_Width</code> to <code>1920</code>).
 
# Change <code>Display_Height</code> and <code>Display_Width</code> to your resolution in decimal mode (e.g. for 1920x1080 set <code>Display_Height</code> to <code>1080</code> and <code>Display_Width</code> to <code>1920</code>).
 
# For windowed mode, change <code>Display_Mode</code> value to <code>2</code> in decimal mode.
 
# For windowed mode, change <code>Display_Mode</code> value to <code>2</code> in decimal mode.
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{{Fixbox/fix|Edit rendering.ini}}
 
{{Fixbox/fix|Edit rendering.ini}}
 
# Extract <code>nexus_00.dat</code> using [http://community.pcgamingwiki.com/files/file/37-nexus-the-jupiter-incident-datool/ daTool] if you haven't already.
 
# Extract <code>nexus_00.dat</code> using [http://community.pcgamingwiki.com/files/file/37-nexus-the-jupiter-incident-datool/ daTool] if you haven't already.
# Go to <code>universe\engine</code> in the main game folder.
+
# Go to <code>universe\engine</code> in the installation folder.
 
# Edit <code>rendering.ini</code>
 
# Edit <code>rendering.ini</code>
 
# Change the <code>FOV</code> value accordingly.
 
# Change the <code>FOV</code> value accordingly.

Revision as of 01:11, 13 January 2014

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Nexus: The Jupiter Incident
Nexus: The Jupiter Incident cover
Developers
Mithis Entertainment
Publishers
Sierra Entertainment
HD Publishing
Release dates
Windows November 5, 2004

General information

GOG.com Community Discussions
Steam Community Discussions

Availability

Template:Availability Table

Game data

Configuration file(s) location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/6420/pfx/[Note 1]

Save game data location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/6420/pfx/[Note 1]

Video settings

Template:Video settings

Widescreen resolution

Instructions

Field of view (FOV)

Instructions

Input settings

Template:Input settings

Audio settings

Template:Audio settings

System requirements

Windows
Minimum Recommended
Operating system (OS) XP, Vista, 7, 8
Processor (CPU) 1.8 GHz
System memory (RAM)
Hard disk drive (HDD) 2GB
Video card (GPU) 3D graphics card compatible with DirectX 7

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References