Difference between revisions of "River City Ransom: Underground"
From PCGamingWiki, the wiki about fixing PC games
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{{Image|River City Ransom Underground video settings.png|Video settings.}} | {{Image|River City Ransom Underground video settings.png|Video settings.}} | ||
{{Video settings | {{Video settings | ||
− | |wsgf link = | + | |wsgf link = https://www.wsgf.org/dr/river-city-ransom-underground/en |
|widescreen wsgf award = gold | |widescreen wsgf award = gold | ||
|multimonitor wsgf award = limited | |multimonitor wsgf award = limited | ||
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|widescreen resolution notes= | |widescreen resolution notes= | ||
|multimonitor = true | |multimonitor = true | ||
− | |multimonitor notes = Most areas will be partially pillarboxed due to being smaller than the output.<ref>[ | + | |multimonitor notes = Most areas will be partially pillarboxed due to being smaller than the output.<ref>[https://www.wsgf.org/dr/river-city-ransom-underground/en River City Ransom: Underground | WSGF]</ref> |
|ultrawidescreen = true | |ultrawidescreen = true | ||
|ultrawidescreen notes = | |ultrawidescreen notes = |
Revision as of 09:53, 17 June 2019
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|
Developers | |
---|---|
Conatus Creative | |
macOS (OS X) | Ethan Lee |
Linux | Ethan Lee |
Engines | |
Windows | XNA |
OS X, Linux | FNA |
Release dates | |
Windows | February 27, 2017 |
macOS (OS X) | February 27, 2017 |
Linux | February 27, 2017 |
General information
Availability
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\settings.dat[Note 1] |
macOS (OS X) | ~/Library/Application Support/RiverCityRansomUnderground/ |
Linux | $XDG_CONFIG_HOME/RiverCityRansomUnderground/ |
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Saves\[Note 1] |
macOS (OS X) | ~/Library/Application Support/RiverCityRansomUnderground/ |
Linux | $XDG_DATA_HOME/RiverCityRansomUnderground/ |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Japanese |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Co-op, Versus Shared-screen. |
||
LAN play | ||||
Online play | 4 | Co-op, Versus Multiplayer is cross-platform.[1] |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c | |
OpenGL | 3.0 | 2.1 with ARB extensions acceptable |
Shader Model support | 2.0 (HLSL), 1.20 (GLSL) |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | Vista, 7, 8, 10 |
Processor (CPU) | Intel Core 2 Duo 1.8 GHz | |
System memory (RAM) | 3 GB | |
Hard disk drive (HDD) | 120 MB | |
Video card (GPU) | XNA 4.0 Reach Profile 512 MB of VRAM DirectX 9.0c compatible Shader model 2.0 support |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | Latest macOS version | |
Processor (CPU) | Intel Core 2 Duo 1.8 GHz | |
System memory (RAM) | 3 GB | |
Hard disk drive (HDD) | 120 MB | |
Video card (GPU) | 512 MB of VRAM OpenGL 3.0+ (2.1 with ARB extensions acceptable) compatible |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | glibc 2.15+ | 32/64-bit |
Processor (CPU) | Intel Core 2 Duo 1.8 GHz | |
System memory (RAM) | 3 GB | |
Hard disk drive (HDD) | 120 MB | |
Video card (GPU) | 512 MB of VRAM OpenGL 3.0+ (2.1 with ARB extensions acceptable) compatible |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).