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Difference between revisions of "Vyruz: Destruction of the Untel Empire"

From PCGamingWiki, the wiki about fixing PC games
m (Garrett moved page Vyruz: Destruction Of The Untel Empire to Vyruz: Destruction of the Untel Empire without leaving a redirect: title case)
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|developers  =  
 
{{Infobox game/row/developer|Chili Con Valley}}
 
{{Infobox game/row/developer|Chili Con Valley}}
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{{Availability/row| retail | | cd | | | Windows }}
 
{{Availability/row| retail | | cd | | | Windows }}
 
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}}
{{--}} Game has not been released digitally
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{{--}} Game has not been released digitally.
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==Game data==
 
==Game data==
 
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===Configuration file(s) location===
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{{Game data/saves|Windows|}}
 
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==Video settings==
 
==Video settings==
{{Image|game settings.png|General settings.}}
 
 
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|widescreen resolution      = false
 
|widescreen resolution      = false
 
|widescreen resolution notes= The game's resolution is locked to 640 x 480
 
|widescreen resolution notes= The game's resolution is locked to 640 x 480
|multimonitor              = unknown
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|multimonitor              = false
 
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{{L10n/switch
 
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  |language  = English
 
  |language  = English
  |interface = yes
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  |interface = true
  |audio    = yes
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  |audio    = true
  |subtitles = no
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{{L10n/switch
 
  |language  = French
 
  |language  = French
  |interface = yes
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  |interface = true
  |audio    = yes
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  |audio    = true
  |subtitles = no
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Revision as of 03:50, 30 March 2019

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Vyruz: Destruction of the Untel Empire
Developers
Chili Con Valley
Publishers
Chili Con Valley
Release dates
Windows February 15, 2001

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Windows
Game has not been released digitally.

Game data

Configuration file(s) location

System Location
Windows

Save game data location

System Location
Windows

Video settings

Template:Video settings

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

The game has separate language options for the interface and voices
Language UI Audio Sub Notes
English
French

Issues unresolved

Player gets stuck in an open space

Due to the physics in the game, the player may get stuck in a place despite having an open space, this happens when you bounce away from the walls or bump into the destructible props at high speed. There is no way to fix this issue other than to switch between low and high speed movement with the Page Down key and destroy any object that stands in your way.

Other information

API

Technical specs Supported Notes
Direct3D 7
Software renderer
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum
Operating system (OS)
Processor (CPU)
System memory (RAM)
Hard disk drive (HDD)

References