Difference between revisions of "Vyruz: Destruction of the Untel Empire"
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{{Infobox game | {{Infobox game | ||
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{{Infobox game/row/developer|Chili Con Valley}} | {{Infobox game/row/developer|Chili Con Valley}} | ||
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|wikipedia = | |wikipedia = | ||
|winehq = | |winehq = | ||
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{{Availability/row| retail | | cd | | | Windows }} | {{Availability/row| retail | | cd | | | Windows }} | ||
}} | }} | ||
− | {{--}} Game has not been released digitally | + | {{--}} Game has not been released digitally. |
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==Game data== | ==Game data== | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
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{{Game data/saves|Windows|}} | {{Game data/saves|Windows|}} | ||
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==Video settings== | ==Video settings== | ||
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{{Video settings | {{Video settings | ||
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|widescreen resolution = false | |widescreen resolution = false | ||
|widescreen resolution notes= The game's resolution is locked to 640 x 480 | |widescreen resolution notes= The game's resolution is locked to 640 x 480 | ||
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|multimonitor notes = | |multimonitor notes = | ||
|ultrawidescreen = false | |ultrawidescreen = false | ||
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{{L10n/switch | {{L10n/switch | ||
|language = English | |language = English | ||
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{{L10n/switch | {{L10n/switch | ||
|language = French | |language = French | ||
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− | |subtitles = | + | |subtitles = false |
|notes = | |notes = | ||
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Revision as of 03:50, 30 March 2019
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Developers | |
---|---|
Chili Con Valley | |
Publishers | |
Chili Con Valley | |
Release dates | |
Windows | February 15, 2001 |
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
- Game has not been released digitally.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows |
Video settings
Input settings
Audio settings
Localizations
- The game has separate language options for the interface and voices
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French |
Issues unresolved
Player gets stuck in an open space
Due to the physics in the game, the player may get stuck in a place despite having an open space, this happens when you bounce away from the walls or bump into the destructible props at high speed. There is no way to fix this issue other than to switch between low and high speed movement with the Page Down key and destroy any object that stands in your way.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 | |
Software renderer |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) |