Difference between revisions of "Bit.Trip Runner"
From PCGamingWiki, the wiki about fixing PC games
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|haptic feedback = true | |haptic feedback = true | ||
|haptic feedback notes = | |haptic feedback notes = | ||
+ | |simultaneous input = unknown | ||
+ | |simultaneous input notes = | ||
|light bar support = unknown | |light bar support = unknown | ||
|light bar support notes = | |light bar support notes = |
Revision as of 09:08, 31 March 2018
Developers | |
---|---|
Gaijin Games | |
Engines | |
Atrophy | |
Release dates | |
Windows | February 28, 2011 |
macOS (OS X) | February 28, 2011 |
Linux | December 13, 2011 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Bit.Trip | |
---|---|
Bit.Trip Beat | 2010 |
Bit.Trip Runner | 2011 |
Bit.Trip Core | 2012 |
Bit.Trip Void | 2012 |
Bit.Trip Presents... Runner2: Future Legend of Rhythm Alien | 2013 |
Bit.Trip Fate | 2013 |
Bit.Trip Flux | 2014 |
Runner3 | 2018 |
General information
- Official website
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Developer website | Includes soundtrack | |||
GOG.com | ||||
Humble Store | Includes soundtrack | |||
Mac App Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Gaijin Games\BIT.TRIP RUNNER\ %LOCALAPPDATA%\BIT.TRIP RUNNER\ |
macOS (OS X) | ~/Library/Application Support/BIT.TRIP RUNNER/ ~/Documents/BIT.TRIP RUNNER/game.cfg |
Linux | ~/.gaijin_games/bit.trip.runner/ |
Steam | <Steam-folder>/userdata/<user-id>/63710/remote/ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/63710/pfx/[Note 1] |
- This game does not follow the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Gaijin Games\BIT.TRIP RUNNER\ %LOCALAPPDATA%\BIT.TRIP RUNNER\ |
macOS (OS X) | ~/Library/Application Support/BIT.TRIP RUNNER/ ~/Documents/BIT.TRIP RUNNER/game.cfg |
Linux | ~/.gaijin_games/bit.trip.runner/ |
Steam | <Steam-folder>/userdata/<user-id>/63710/remote/ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/63710/pfx/[Note 1] |
- The save games are cross-platform
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
Configuration
A few further settings are available in the file game.cfg.
Name | Value | Description |
---|---|---|
Fullscreen | Yes, No | Sets whether to run the game in fullscreen or windowed mode. |
Resolution | <width> x <height> x <depth> @ <refresh rate> | Desired resolution in fullscreen, depth and refresh rate are optional. |
WindowSize | <width> x <height> | Desired resolution when windowed. |
VSync | Yes, No | Enables vertical sync. |
EnableVibration | Yes, No | Enables gamepad vibration. |
SoundDevice | Generic Software, plus others based on your sound card. | Requests a specific sound device to be used, can be used to work around driver problems. |
ForceFixedFunction | Yes, No | Offloads some function to the CPU to run on older graphics cards. Not officially supported. |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP | |
Processor (CPU) | 2.0 GHz | |
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 26 MB | |
Video card (GPU) | 128 MB of VRAM OpenGL 2.1 compatible Shader model 3 support |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.6 | |
Processor (CPU) | 2.0 GHz | |
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 26 MB | |
Video card (GPU) | 128 MB of VRAM OpenGL 2.1 compatible Shader model 3 support |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | 2.6.28 | |
Processor (CPU) | 2.0 GHz | |
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 26 MB | |
Video card (GPU) | 128 MB of VRAM OpenGL 2.1 compatible Shader model 3 support |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/63710/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (63710) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.