Difference between revisions of "Kingdom Rush: Frontiers"
From PCGamingWiki, the wiki about fixing PC games
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Revision as of 18:36, 21 March 2018
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Developers | |
---|---|
Ironhide Game Studio | |
Release dates | |
Windows | July 25, 2016 |
macOS (OS X) | July 25, 2016 |
Linux | August 29, 2016[1] |
Kingdom Rush | |
---|---|
Kingdom Rush | 2014 |
Kingdom Rush: Frontiers | 2016 |
Kingdom Rush: Origins | 2018 |
Kingdom Rush: Vengeance | 2020 |
Legends of Kingdom Rush | 2021 |
General information
Availability
Game data
Configuration file(s) location
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Portuguese | ||||
Spanish | ||||
Russian |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL | 3.0 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Middleware | Notes | |
---|---|---|
Audio | OpenAL, mpg123 |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP3 | |
Processor (CPU) | Dual core | |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 1500 MB | |
Video card (GPU) | 512 MB of VRAM OpenGL 3.0 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.7.5 | |
Processor (CPU) | Dual core | |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 1500 MB | |
Video card (GPU) | 512 MB of VRAM OpenGL 3.0 compatible |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | ||
Processor (CPU) | Dual core | |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 1500 MB | |
Video card (GPU) | 512 MB of VRAM OpenGL 3.0 compatible |