Kingdom Rush

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This page may require cleanup to meet basic quality standards. The specific problem is: This game was ported from Unity to the LÖVE engine on 2020-04-16. Facts in the article may need to be updated accordingly. You can help by modifying the article. The discussion page may contain useful suggestions.
Kingdom Rush
Kingdom Rush cover
Developers
Ironhide Game Studio
Engines
Former Unity 4[Note 1]
LÖVE
Release dates
Windows January 6, 2014
macOS (OS X) January 6, 2014
Linux March 6, 2014
Taxonomy
Series Kingdom Rush
Kingdom Rush on HowLongToBeat
Kingdom Rush on IGDB
Kingdom Rush guide on StrategyWiki
Kingdom Rush on MobyGames
Kingdom Rush on Wikipedia

Kingdom Rush
Kingdom Rush 2014
Kingdom Rush: Frontiers 2016
Kingdom Rush: Origins 2018

General information

GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
GOG.com
DRM-free
Windows
macOS (OS X)
Linux
Humble Store
Icon overlay.png
Windows
macOS (OS X)
Linux
Mac App Store
Icon overlay.png
macOS (OS X)
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux
The original Flash version is available to play for free at the Armor Games website.

Game data[edit]

Configuration file location[edit]

System Location
Windows %APPDATA%\kingdom_rush\settings.lua
macOS (OS X)
Linux ~/.config/unity3d/Ironhide Game Studio/Kingdom Rush/
This game does not follow the XDG Base Directory Specification on Linux.

Save game data location[edit]

System Location
Windows %APPDATA%\kingdom_rush\slot_*.lua
macOS (OS X) <path-to-game>/slotX.data
Linux <path-to-game>/slotX.data

Save game cloud syncing[edit]

System Native Notes
GOG Galaxy
Steam Cloud

Video[edit]

Launcher settings.
Launcher settings.

Input[edit]

Keyboard and mouse State Notes
Remapping
See the glossary page for potential workarounds.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
See the glossary page for potential workarounds.

Audio[edit]

In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
Sound Effects, Music.
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English

Other information[edit]

API[edit]

Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

Middleware[edit]

Middleware Notes
Audio OpenAL

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) XP SP3
Processor (CPU) Dual core
System memory (RAM) 1 GB
Hard disk drive (HDD) 1500 MB
Video card (GPU) 512 MB of VRAM
OpenGL 3.0 compatible
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.7.5
Processor (CPU) Dual core
System memory (RAM) 1 GB
Hard disk drive (HDD) 1500 MB
Video card (GPU) 512 MB of VRAM
OpenGL 3.0 compatible
Linux
Minimum Recommended
Operating system (OS)
Processor (CPU) Dual core
System memory (RAM) 1 GB
Hard disk drive (HDD) 1500 MB
Video card (GPU) 512 MB of VRAM
OpenGL 3.0 compatible

Notes

  1. Unity engine build: 4.5.1f3[1]

References

  1. Verified by User:Vetle on 2017-05-25