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Difference between revisions of "The Last Remnant"

From PCGamingWiki, the wiki about fixing PC games
(→‎Game data: Added config location)
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=== [[Field of view (FOV)]] ===
 
=== [[Field of view (FOV)]] ===
'''Field of View''' refers to the amount of game view that is on display at any given time. Low FOV is sometimes referred to as '''tunnel vision''' and can cause discomfort and physical sickness in some people. Enabling higher FOV allows for a better view of the game world, as well as moving the camera farther away. The following tweak will assign '''Field of View = 90''' and '''Reset Field of View''' to '''F11''' and '''F10''' respectively. Note that high FOV will '''degrade performance''' somewhat. Also note that '''Field of View = 90''' is a very high value for this particular game, and should be further tweaked until the amount of visible world is the most comfortable to the player. Values between 60 and 80 work best for 16:9 resolutions.
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{{Fixbox|1=
#Find your '''RushInput.ini''' file.  It's normally in '''My Documents\My Games\The last remnant\RushGame\Config'''.
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{{Fixbox/fix|Edit RushEngine.ini}}
#Create a backup copy of this file before you begin working.
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# Navigate to <code>%USERPROFILE%\My Documents\My Games\The last remnant\RushGame\Config</code>
#Open '''RushInput.ini''' with Notepad or a similar program and locate the end of the first block of settings ('''Engine.PlayerInput''').
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# Copy the file <code>RushEngine.ini</code> to a safe location
#Append the following lines:<br />'''Bindings=(Name="F10",Command="FOV 0")'''<br />'''Bindings=(Name="F11",Command="FOV 90")'''<br />The block should now end in<br /><code>...<br />Bindings=(Name="XboxTypeS_RightThumbstick",Command="")<br />Bindings=(Name="F10",Command="FOV 0")<br />Bindings=(Name="F11",Command="FOV 90")</code>
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# Now open the version located in its original location (<code>%USERPROFILE%\My Documents\My Games\The last remnant\RushGame\Config</code>) in a text editor
#Launch The Last Remnant, and make sure that bindings are working correctly.
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# Find the line <code>Engine.PlayerInput</code>
#If something breaks, restore your backup copy of '''RushInput.ini'''.
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# Append the following lines:<br/><pre>Bindings=(Name="F10",Command="FOV 0")</pre><br/><pre>Bindings=(Name="F11",Command="FOV 90")</pre>
In '''The Last Remnant''' the FOV tweak affects both combat, free roam, dialogues and cutscenes (cutscenes in particular may show something that normally happens off-screen). It '''does not''' affect UI. It '''negatively''' affects title and map screens, as those are set in actual 3D space and high FOV causes the backdrops to "move" farther away (but not the markers) - '''Reset Field of View''' command can be used if that is a problem.
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# The block should now end in the lines:<br/><pre>Bindings=(Name="XboxTypeS_RightThumbstick",Command="")</pre><br/><pre>Bindings=(Name="F10",Command="FOV 0")</pre><br/><pre>Bindings=(Name="F11",Command="FOV 90")</pre>
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# Save and launch the game, if something is wrong simply restore your backup copy of <code>RushEngine.ini</code>
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}}
  
 
=== [[Vertical sync (Vsync)]] ===
 
=== [[Vertical sync (Vsync)]] ===

Revision as of 19:45, 29 May 2013