Difference between revisions of "PowerSlave"
From PCGamingWiki, the wiki about fixing PC games
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===[http://www.r-t-c-m.com/knowledge-base/downloads-rtcm/powerslave-frontends/PowerslaveMapBrowser10.zip Map Browser]=== | ===[http://www.r-t-c-m.com/knowledge-base/downloads-rtcm/powerslave-frontends/PowerslaveMapBrowser10.zip Map Browser]=== | ||
Allows easy browsing and management of user maps. Also allows jumping through default levels. | Allows easy browsing and management of user maps. Also allows jumping through default levels. | ||
+ | |||
+ | ===User Maps/Addons=== | ||
+ | {{ii}} [http://dukertcm.com/knowledge-base/downloads-rtcm/powerslave-maps/ El-Gizah] - Single map with some custom art. It is advised to use the rescripted version as it includes a batch script to automate file renaming. | ||
+ | {{ii}} [https://forums.duke4.net/topic/9111-return-to-ruins-a-new-powerslave-exhumed-mini-episode-and-mapping-documentation/ Return to Ruins] - A fairly recent mini episode (only 3 maps). By default require you to overwrite the default first 3 mission, but this can be avoided by renaming the included ''LEV*.MAP'' files to ''RUIN*.MAP'' and using the following batch script to launch it: | ||
+ | |||
+ | <div class="mw-collapsible mw-collapsed"> | ||
+ | : Return to Ruins batch script | ||
+ | <div class="mw-collapsible-content"> | ||
+ | |||
+ | <pre> | ||
+ | @echo off | ||
+ | echo Starting Return to Ruins... | ||
+ | pause | ||
+ | COPY LEV1.map LEV1.bme | ||
+ | COPY LEV2.map LEV2.bme | ||
+ | COPY LEV3.map LEV3.bme | ||
+ | COPY ruin1.map LEV1.map | ||
+ | COPY ruin2.map LEV2.map | ||
+ | COPY ruin3.map LEV3.map | ||
+ | CLS | ||
+ | PS /1 /h | ||
+ | COPY LEV1.bme LEV1.map | ||
+ | COPY LEV2.bme LEV2.map | ||
+ | COPY LEV3.bme LEV3.map | ||
+ | CLS | ||
+ | </pre></div></div> | ||
==Game data== | ==Game data== |
Revision as of 21:11, 13 September 2017
Developers | |
---|---|
Lobotomy Software | |
Publishers | |
North America | Playmates Interactive Entertainment |
Europe | BMG Interactive |
Engines | |
Build | |
Release dates | |
DOS | December 31, 1996 |
PowerSlave | |
---|---|
PowerSlave | 1996 |
PowerSlave EX (unofficial port) | 2015 |
PowerSlave Exhumed | 2022 |
Key points
- Released as Exhumed in Europe and A.D. 1999: Pharaoh's Revival in Japan.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Disc check can be disabled through a command line parameter |
Essential improvements
DOS/32A
DOS/32A is a more advanced extender and open source replacement to DOS4GW. It can improve both performance and stability of PowerSlave/Exhumed.
EX / PS DeHacker
- Ability to set run to be always on, instead of having to hold down the run button or using the Caps Lock/Scroll Lock/Num Lock toggle fix.
- Mouse look set to always on, instead of having to hold down the look button or using the Caps Lock/Scroll Lock/Num Lock toggle fix.
- Strafing is fixed to no longer be used only in a straight line or having to hold down the strafe button. This includes fixing the proper strafing speed and the ability to turn with the mouse while strafing.
- Always turn off the cd check.
- Fix issues with binding things to the C key.
- Earlier versions of this patcher have issues with DOS32A above (gives a runtime 200 error). Use the CauseWay Extender instead.
- Patch works with both Powerslave and Exhumed.
Map Browser
Allows easy browsing and management of user maps. Also allows jumping through default levels.
User Maps/Addons
- El-Gizah - Single map with some custom art. It is advised to use the rescripted version as it includes a batch script to automate file renaming.
- Return to Ruins - A fairly recent mini episode (only 3 maps). By default require you to overwrite the default first 3 mission, but this can be avoided by renaming the included LEV*.MAP files to RUIN*.MAP and using the following batch script to launch it:
- Return to Ruins batch script
@echo off echo Starting Return to Ruins... pause COPY LEV1.map LEV1.bme COPY LEV2.map LEV2.bme COPY LEV3.map LEV3.bme COPY ruin1.map LEV1.map COPY ruin2.map LEV2.map COPY ruin3.map LEV3.map CLS PS /1 /h COPY LEV1.bme LEV1.map COPY LEV2.bme LEV2.map COPY LEV3.bme LEV3.map CLS
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|
Save game data location
Template:Game data/row
System | Location |
---|
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | 4 | |||
Online play | For DOSBox use DOSBox IPX/modem emulation. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DOS video modes |
System requirements
DOS | ||
---|---|---|
Minimum | ||
Operating system (OS) | 3.3 | |
Processor (CPU) | Intel 486 | |
System memory (RAM) | 4 MB | |
Hard disk drive (HDD) | ||
Video card (GPU) | SuperVGA, VESA, VGA |