Difference between revisions of "Kerbal Space Program"
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'''General information''' | '''General information''' |
Revision as of 03:51, 27 June 2017
Cover image missing, please upload it | |
Developers | |
---|---|
Squad | |
Engines | |
Unity 5|Unity|Unity 5[1][2] | |
Release dates | |
Windows | April 27, 2015[3] |
macOS (OS X) | April 27, 2015[3] |
Linux | April 27, 2015[3] |
General information
- Official website
- Official forum
- Official wiki
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website | ||||
GOG.com | ||||
Steam | Does not require the Steam client to run.[4] |
Essential improvements
Modifications
- Curse.com is the "official" source for modifications, but the player-made CKAN client has significantly better community support, in addition to an actual multi-platform mod manager.
- While there is a demo version available, the full game is required in order to use mods.
Game data
Configuration file(s) location
Save game data location
- All saves are in the installation folder. If you're backing up, don't forget the ships folder! Saves from Windows version can also be used in OS X and Linux versions. Using saves from different versions (for instance, 0.19 save in a 0.20 version) may cause some issues, such as objects from the old save clipping through ground. Version 0.21 introduced a new save game patcher that will try to patch older save games in order to correct such issues. To use it, simply place the old save in the new saves folder. When you try to load the old save, a pop up will appear asking if you wish to patch the save.
- This game does not follow the XDG Base Directory Specification on Linux.
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Kerbal Space Program. |
Devices | |||
---|---|---|---|
TrackIR |
Issues fixed
- Various fixes to common problems are available on the official FAQ page.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
OpenGL | 2.0 | OS X and Linux only. |
Shader Model support | 2, 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista | 7, 8, 8.1 |
Processor (CPU) | Intel Core 2 Duo | Intel Core i5 |
System memory (RAM) | 3 GB | 4 GB |
Hard disk drive (HDD) | 1 GB | 2 GB |
Video card (GPU) | 512 MB of VRAM Shader model 3.0 support |
1 GB of VRAM Shader model 4.0 support |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.6 | 10.10 |
Processor (CPU) | Intel | Intel Core i5 |
System memory (RAM) | 3 GB | 4 GB |
Hard disk drive (HDD) | 1 GB | 2 GB |
Video card (GPU) | 512 MB of VRAM Shader model 3.0 support |
1 GB of VRAM Shader model 4.0 support |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Linux (Most distros should work) | Ubuntu 14.04 |
Processor (CPU) | Intel Core 2 Duo | Intel Core i5 |
System memory (RAM) | 3 GB | 4 GB |
Hard disk drive (HDD) | 1.5 GB | 2 GB |
Video card (GPU) | 512 MB of VRAM Shader model 3.0 support |
1 GB of VRAM Shader model 4.0 support |
- 64-bit Arch Linux users who experience crashes in the main menu when launched from Steam should set a launch option of
LC_ALL=C %command%_64