Difference between revisions of "Dungeon Defenders II"
From PCGamingWiki, the wiki about fixing PC games
(added "Dungeon Defenders II Bug Submission Form") |
(→Network: self-hosting = false) |
||
Line 162: | Line 162: | ||
|dedicated = false | |dedicated = false | ||
|dedicated notes = | |dedicated notes = | ||
− | |self-hosting = | + | |self-hosting = false |
|self-hosting notes = | |self-hosting notes = | ||
|direct ip = false | |direct ip = false | ||
Line 171: | Line 171: | ||
|upnp = | |upnp = | ||
}} | }} | ||
− | |||
− | |||
==Issues fixed== | ==Issues fixed== |
Revision as of 14:34, 18 August 2015
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
Trendy Entertainment | |
Publishers | |
Trendy Entertainment | |
Engines | |
Unreal Engine 3|Unreal Engine 3|Unreal Engine 3[1] | |
Release dates | |
Windows | Early access |
Dungeon Defenders | |
---|---|
Dungeon Defenders | 2011 |
Dungeon Defenders Eternity | 2014 |
Dungeon Defenders II | 2017 |
Dungeon Defenders: Awakened | 2020 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration files location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/236110/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | ||||
Online play | 4 | Co-op |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 51640-51650 |
UDP | 10000-12000, 20000-25000 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
Disable mouse smoothing
Instructions |
---|
Disable frame rate smoothing (fps cap)
Instructions |
---|
Increase Texture Filtering to 16x
Instructions |
---|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | 8.1 |
Processor (CPU) | 2 GHz Dual Core | 3 GHz |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 4 GB | 4 GB |
Video card (GPU) | NVIDIA GeForce 8600 ATI Radeon HD 2600 512 MB of VRAM DirectX 9 compatible | NVIDIA GeForce GTX 260 AMD Radeon HD 4770 1 GB of VRAM DirectX 9 compatible |
Notes
- ↑ Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/236110/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (236110) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
Categories:
- Games in alpha state
- Games in development
- Windows
- Games
- Invalid template usage (Series)
- Invalid template usage (DRM)
- Invalid template usage (Availability)
- Invalid section order
- Invalid template usage (Network)
- Invalid template usage (Fixbox)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)
- Missing section (Localizations)
- Missing section (API)