Difference between revisions of "Sitting Ducks"
From PCGamingWiki, the wiki about fixing PC games
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===[https://community.pcgamingwiki.com/files/file/2138-sitting-ducks-widescreen-fix/ Sitting Ducks Widescreen fix]=== | ===[https://community.pcgamingwiki.com/files/file/2138-sitting-ducks-widescreen-fix/ Sitting Ducks Widescreen fix]=== | ||
{{++}} Forces the screen resolution | {{++}} Forces the screen resolution | ||
− | {{++}} Multipliers for FOV, draw distance, objects visibility | + | {{++}} Multipliers for FOV, draw distance, objects visibility distance, and HUD size. |
==Game data== | ==Game data== |
Revision as of 07:37, 15 March 2021
Developers | |
---|---|
LSP Games | |
Asobo Studio | |
Publishers | |
Universal Studios | |
Release dates | |
Windows | March 8, 2004 |
Warnings
- StarForce DRM for this game does not work on modern versions of Windows (see Availability for affected versions).
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Essential improvements
Sitting Ducks Widescreen fix
- Forces the screen resolution
- Multipliers for FOV, draw distance, objects visibility distance, and HUD size.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 98 | |
Processor (CPU) | Intel Pentium III | |
System memory (RAM) | 128 MB | |
Hard disk drive (HDD) | 800 MB | |
Video card (GPU) | DirectX 9 compatible |