Difference between revisions of "Bloons TD 6"
From PCGamingWiki, the wiki about fixing PC games
(updated some of the true/false info and save game path. also added that direct3d11 is used, as the game loads d3d11.dll into memory) |
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Line 25: | Line 25: | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Steam | 960090 | Steam | | | Windows }} | + | {{Availability/row| Steam | 960090 | Steam | | | Windows, OS X }} |
}} | }} | ||
Line 36: | Line 36: | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|{{P| | + | {{Game data/saves|Windows|{{P|steam}}\userdata\{{p|uid}}\960090\local\link}} |
}} | }} | ||
Line 64: | Line 64: | ||
|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = true |
− | |widescreen resolution notes= | + | |widescreen resolution notes= |
|multimonitor = false | |multimonitor = false | ||
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = unknown |
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
− | |4k ultra hd = | + | |4k ultra hd = true |
− | |4k ultra hd notes = | + | |4k ultra hd notes = supports up to 5k resolutions |
|fov = n/a | |fov = n/a | ||
|fov notes = | |fov notes = | ||
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = true |
− | |borderless windowed notes = | + | |borderless windowed notes = Can only run in borderless fullscreen, no exclusive fullscreen support |
|anisotropic = false | |anisotropic = false | ||
|anisotropic notes = | |anisotropic notes = | ||
Line 87: | Line 87: | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = true | |120 fps = true | ||
− | |120 fps notes = | + | |120 fps notes = Only if monitor has high enough hertz for vsync to raise fps to 120fps or higher |
|hdr = false | |hdr = false | ||
|hdr notes = | |hdr notes = | ||
Line 98: | Line 98: | ||
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = false |
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = false |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
− | |mouse menu = | + | |mouse menu = true |
|mouse menu notes = | |mouse menu notes = | ||
|invert mouse y-axis = unknown | |invert mouse y-axis = unknown | ||
Line 162: | Line 162: | ||
|separate volume = true | |separate volume = true | ||
|separate volume notes = Music, SFX | |separate volume notes = Music, SFX | ||
− | |surround sound = | + | |surround sound = false |
|surround sound notes = | |surround sound notes = | ||
− | |subtitles = | + | |subtitles = false |
|subtitles notes = | |subtitles notes = | ||
− | |closed captions = | + | |closed captions = false |
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = false |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
Line 308: | Line 308: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 11 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
|directdraw notes = | |directdraw notes = | ||
− | |opengl versions = | + | |opengl versions = 2.0 |
|opengl notes = | |opengl notes = | ||
|glide versions = | |glide versions = | ||
Line 328: | Line 328: | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |windows 32-bit exe = | + | |windows 32-bit exe = false |
− | |windows 64-bit exe = | + | |windows 64-bit exe = true |
|windows exe notes = | |windows exe notes = | ||
− | |macos 32-bit app = | + | |macos 32-bit app = false |
− | |macos 64-bit app = | + | |macos 64-bit app = true |
|macos app notes = | |macos app notes = | ||
− | |linux 32-bit executable= | + | |linux 32-bit executable= false |
− | |linux 64-bit executable= | + | |linux 64-bit executable= true |
|linux executable notes = | |linux executable notes = | ||
}} | }} |
Revision as of 04:21, 4 July 2020
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|
Developers | |
---|---|
Ninja Kiwi | |
Engines | |
Unity 2018 | |
Release dates | |
Windows | December 17, 2018 |
Bloons Tower Defense | |
---|---|
Bloons TD 5 Deluxe | 2012 |
Bloons TD 5 | 2014 |
Bloons Monkey City | 2014 |
Bloons TD Battles | 2016 |
Bloons TD 6 | 2018 |
Bloons Adventure Time TD | 2019 |
Bloons TD Battles 2 | 2021 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/960090/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <Steam-folder>\userdata\<user-id>\960090\local\link |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/960090/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | (Only Heroes talk) | |||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
Italian | ||||
German | ||||
Danish | ||||
Finnish | ||||
Japanese | ||||
Korean | ||||
Norwegian | ||||
Brazilian Portuguese | ||||
Russian | ||||
Latin American Spanish | ||||
Swedish | ||||
Turkish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
OpenGL | 2.0 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | 1.5 GHz | 2.0 GHz |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 2 GB | 4 GB |
Video card (GPU) | ATI Nvidia Intel HD Graphics OpenGL 2.0 compatible |
- A 64-bit system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (960090) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.