Difference between revisions of "Glossary:Infinite spend"
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*[[Grand Theft Auto V]]'s [https://store.steampowered.com/app/376850/GTA_Online_Shark_Cash_Cards/ Shark Cards] can be used up and purchased over and over again. | *[[Grand Theft Auto V]]'s [https://store.steampowered.com/app/376850/GTA_Online_Shark_Cash_Cards/ Shark Cards] can be used up and purchased over and over again. | ||
− | |notes = [https://microtransaction.zone/Home/Tags#moneyhole Infinite Money Hole (No Spending Cap)]<br> | + | |notes = [https://microtransaction.zone/Home/Tags#moneyhole Infinite Money Hole (No Spending Cap)]<br>If the game has a loot box system, then it is likely that for all intents and purposes it is an 'infinite spend' microtransaction game. |
− | If the game has a loot box system, then it is likely that for all intents and purposes it is an 'infinite spend' microtransaction game. | ||
}}<noinclude>[[Category:Glossary]]</noinclude> | }}<noinclude>[[Category:Glossary]]</noinclude> |
Revision as of 15:06, 29 April 2020
Definition | |
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Infinite cap games have microtransactions that can be purchased over and over again without any limit. This is in contrast to Finite spend games that have a limit. This excludes services that you'd only ever seen once, e.g. character name change, server move etc. If the limit is finite e.g. one can spend over $1,000 US dollars, then for all intents and purposes this is considered an 'infinite cap' on microtransactions. | |
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Notes | |
Infinite Money Hole (No Spending Cap) If the game has a loot box system, then it is likely that for all intents and purposes it is an 'infinite spend' microtransaction game. |
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