Difference between revisions of "Azur Lane: Crosswave"
From PCGamingWiki, the wiki about fixing PC games
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===[[Glossary:Anti-aliasing_(AA)|Anti-aliasing (AA)]]=== | ===[[Glossary:Anti-aliasing_(AA)|Anti-aliasing (AA)]]=== | ||
− | {{Fixbox|description=Disable or change TemporalAA settings using "GameUserSettings.ini"<ref | + | {{Fixbox|description=Disable or change TemporalAA settings using "GameUserSettings.ini"|ref=<ref>{{Refcheck|user=KingKrouch|date=2020-02-24|comment=Used config file tweaks to get these results.}}</ref>|fix= |
# Go to the [[#Game data|configuration file(s) location]]. | # Go to the [[#Game data|configuration file(s) location]]. | ||
# Open <code>GameUserSettings.ini</code> using a text editor. | # Open <code>GameUserSettings.ini</code> using a text editor. | ||
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}} | }} | ||
− | {{Fixbox|description=Change Anti-Aliasing method from TemporalAA to FXAA in "Scalability.ini"<ref | + | {{Fixbox|description=Change Anti-Aliasing method from TemporalAA to FXAA in "Scalability.ini"|ref=<ref>{{Refcheck|user=KingKrouch|date=2020-02-24|comment=Used config file tweaks to get these results.}}</ref>|fix= |
<ol> | <ol> | ||
<li>Go to the [[#Game data|configuration file(s) location]].</li> | <li>Go to the [[#Game data|configuration file(s) location]].</li> | ||
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===Uncapped Framerate=== | ===Uncapped Framerate=== | ||
− | {{Fixbox|description=Disable Framerate Smoothing or Fixed Framerate in "Engine.ini"<ref | + | {{Fixbox|description=Disable Framerate Smoothing or Fixed Framerate in "Engine.ini"|ref=<ref>{{Refcheck|user=KingKrouch|date=2020-03-15|comment=Used config file tweaks to get these results.}}</ref>|fix= |
<ol> | <ol> | ||
<li>Go to the [[#Game data|configuration file(s) location]].</li> | <li>Go to the [[#Game data|configuration file(s) location]].</li> | ||
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{{Input settings | {{Input settings | ||
|key remap = true | |key remap = true | ||
− | |key remap notes = Key remapping uses generic controller button descriptions instead of in-game action descriptions. Mouse bindings cannot be changed via in-game settings.<ref name=" | + | |key remap notes = Key remapping uses generic controller button descriptions instead of in-game action descriptions. Mouse bindings cannot be changed via in-game settings.<ref name="KingKrouch">{{Refcheck|user=KingKrouch|date=2020-02-13|comment=Checked in-game settings.}}</ref> |
|acceleration option = always on | |acceleration option = always on | ||
|acceleration option notes = In-game mouse movement has mouse smoothing with camera sway/lag.<ref>{{Refcheck|user=KingKrouch|date=2020-02-13|comment=Tested Keyboard/Mouse controls in-game}}</ref> | |acceleration option notes = In-game mouse movement has mouse smoothing with camera sway/lag.<ref>{{Refcheck|user=KingKrouch|date=2020-02-13|comment=Tested Keyboard/Mouse controls in-game}}</ref> | ||
Line 216: | Line 216: | ||
|mouse menu notes = | |mouse menu notes = | ||
|invert mouse y-axis = true | |invert mouse y-axis = true | ||
− | |invert mouse y-axis notes = Both Vertical and Horizontal camera axis inversion options are supported.<ref name=" | + | |invert mouse y-axis notes = Both Vertical and Horizontal camera axis inversion options are supported.<ref name="KingKrouch"/> |
|touchscreen = unknown | |touchscreen = unknown | ||
|touchscreen notes = | |touchscreen notes = | ||
Line 224: | Line 224: | ||
|full controller notes = | |full controller notes = | ||
|controller remap = true | |controller remap = true | ||
− | |controller remap notes = Controller remapping uses generic controller button descriptions instead of in-game action descriptions.<ref name=" | + | |controller remap notes = Controller remapping uses generic controller button descriptions instead of in-game action descriptions.<ref name="KingKrouch"/> |
|controller sensitivity = true | |controller sensitivity = true | ||
|controller sensitivity notes= As "Camera Speed". | |controller sensitivity notes= As "Camera Speed". | ||
|invert controller y-axis = true | |invert controller y-axis = true | ||
− | |invert controller y-axis notes= Both Vertical and Horizontal camera axis inversion options are supported.<ref name=" | + | |invert controller y-axis notes= Both Vertical and Horizontal camera axis inversion options are supported.<ref name="KingKrouch"/> |
|xinput controllers = true | |xinput controllers = true | ||
|xinput controllers notes = | |xinput controllers notes = |
Revision as of 13:59, 23 April 2020
Developers | |
---|---|
Idea Factory | |
Compile Heart | |
Felistella | |
Publishers | |
Idea Factory International | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | February 13, 2020 |
Key points
- PC port with limited scalability and input options.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam | Deluxe Edition, and Complete Deluxe Edition are also available. |
DLC and expansion packs
Name | Notes | |
---|---|---|
Neptune | ||
Operation EXP Boost | ||
Shiranui's Prized Goods Release Sale | ||
Deluxe Pack |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Azurlane\Saved\Config\WindowsNoEditor\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1150080/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Azurlane\Saved\SaveData\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1150080/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
In-game notice when attempting to enable Fullscreen or Borderless windowed mode on a non-16:9 display
Custom resolutions
Edit GameUserSettings.ini[1] |
---|
Notes
|
Ultra-widescreen
Edit "GameUserSettings.ini" and Hex edit executable for proper field of view[2] |
---|
|
Anisotropic filtering
Instructions[3] |
---|
|
Anti-aliasing (AA)
Disable or change TemporalAA settings using "GameUserSettings.ini"[4] |
---|
|
Change Anti-Aliasing method from TemporalAA to FXAA in "Scalability.ini"[5] |
---|
|
Uncapped Framerate
Disable Framerate Smoothing or Fixed Framerate in "Engine.ini"[6] |
---|
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Traditional Chinese | ||||
Japanese |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | Intel CPU Core-I5 3.2GHz or above | Intel CPU Core i7 3770 or above |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | NVIDIA GeForce GTX 750Ti or above DirectX 12 compatible | GeForce GTX 970 or above |
- A 64-bit system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1150080/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1150080) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:KingKrouch on 2020-02-13
- Used config file tweaks to get these results.
- ↑ Verified by User:KingKrouch on 2020-02-13
- Used a hex editor and config file tweaks to get these results.
- ↑ Verified by User:KingKrouch on 2020-02-13
- Found by applying the Cyberdimension Neptunia 4GO anisotropic filtering fix to the game's "Scalability.ini"
- ↑ Verified by User:KingKrouch on 2020-02-24
- Used config file tweaks to get these results.
- ↑ Verified by User:KingKrouch on 2020-02-24
- Used config file tweaks to get these results.
- ↑ Verified by User:KingKrouch on 2020-03-15
- Used config file tweaks to get these results.