Difference between revisions of "Deliver Us the Moon"
From PCGamingWiki, the wiki about fixing PC games
m (→Enable HDR Output: improved section) |
m (→Video settings: rephrased sections) |
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|4k ultra hd notes = | |4k ultra hd notes = | ||
|fov = hackable | |fov = hackable | ||
− | |fov notes = See [[# | + | |fov notes = See [[#Field of view (FOV)|Field of view (FOV)]]. |
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
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|120 fps notes = Game is capped at 144 FPS. | |120 fps notes = Game is capped at 144 FPS. | ||
|hdr = hackable | |hdr = hackable | ||
− | |hdr notes = See [[# | + | |hdr notes = See [[#High dynamic range (HDR)|High dynamic range (HDR)]]. |
|color blind = false | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
}} | }} | ||
− | === | + | ===[[Field of view (FOV)]]=== |
{{Fixbox|description=Change the way FOV is calculated|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/428660/discussions/0/3175526477752053795/#c3175526477755725544|title=Need an FOV adjustment for ultrawide|date=2019-10-11}}</ref>|fix= | {{Fixbox|description=Change the way FOV is calculated|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/428660/discussions/0/3175526477752053795/#c3175526477755725544|title=Need an FOV adjustment for ultrawide|date=2019-10-11}}</ref>|fix= | ||
# Go to the [[#Game data|configuration file(s) location]]. | # Go to the [[#Game data|configuration file(s) location]]. | ||
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}} | }} | ||
− | === | + | ===[[High dynamic range (HDR)]]=== |
{{Fixbox|description=Enable HDR output|ref=<ref>{{Refcheck|user=Fpsrad|date=2020-04-04|comment=}}</ref>|fix= | {{Fixbox|description=Enable HDR output|ref=<ref>{{Refcheck|user=Fpsrad|date=2020-04-04|comment=}}</ref>|fix= | ||
# Go to the [[#Game data|configuration file(s) location]]. | # Go to the [[#Game data|configuration file(s) location]]. | ||
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</pre> | </pre> | ||
{{ii}} The game must be running in DirectX 11 mode as well as in Fullscreen mode. | {{ii}} The game must be running in DirectX 11 mode as well as in Fullscreen mode. | ||
− | {{ii}} See the [https://docs.unrealengine.com/en-US/Engine/Rendering/HDRDisplayOutput/#enablinghdroutput official UE4 documentation] for what these specific lines do. Note that '''Dolby PQ''' is more commonly known as '''Dolby Vision''' | + | {{ii}} See the [https://docs.unrealengine.com/en-US/Engine/Rendering/HDRDisplayOutput/#enablinghdroutput official UE4 documentation] for what these specific lines do. Note that '''Dolby PQ''' is more commonly known as '''Dolby Vision''', and a Dolby Vision capable monitor is required for those modes. |
}} | }} | ||
Revision as of 01:11, 5 April 2020
Cover image missing, please upload it | |
Developers | |
---|---|
KeokeN Interactive | |
Publishers | |
Wired Productions | |
Engines | |
Unreal Engine 4[1] | |
Release dates | |
Windows | October 10, 2019 |
Key points
- Formerly known as Deliver Us The Moon: Fortuna.[2]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | ||||
GOG.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\MoonMan\Saved\Config\WindowsNoEditor |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/428660/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\MoonMan\Saved\[Note 2] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/428660/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Field of view (FOV)
Change the way FOV is calculated[3] |
---|
[/Script/Engine.LocalPlayer] AspectRatioAxisConstraint=AspectRatio_MaintainYFOV
|
High dynamic range (HDR)
Enable HDR output[4] |
---|
[SystemSettings] r.HDR.EnableHDROutput=1 r.HDR.Display.OutputDevice=5 r.HDR.Display.ColorGamut=2
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
German | ||||
French | ||||
Spanish | ||||
Italian | ||||
Russian | ||||
Polish | ||||
Traditional Chinese | ||||
Simplified Chinese | ||||
Korean |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Deliver Us The Moon - 3D-Vision-Fix - DHR-Losti - V1.00. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11, 12 | DX12 and RTX added via patch on December 19, 2019. |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8, 10 | |
Processor (CPU) | 2.5 GHz Dual Core | 3.0 GHz Quad Core |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 10 GB | |
Video card (GPU) | Nvidia GeForce GTX 750 2 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 970 |
- A 64-bit system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/428660/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (428660) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Deliver Us The Moon on Steam - last accessed on 2019-08-13
- "Deliver Us The Moon uses Unreal® Engine 4 to deliver incredible gameplay and stunning graphics"
- ↑ Deliver Us The Moon: Fortuna :: Houston, Do You Copy: Q&A about our recent announcement - last accessed on 2019-08-13
- ↑ Need an FOV adjustment for ultrawide - last accessed on 2019-10-11
- ↑ Verified by User:Fpsrad on 2020-04-04