Difference between revisions of "Grandia II Anniversary Edition"
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{{ii}} Updated version of ''[[Grandia II]]'' featuring improved textures, lighting and shadows, the original Japanese voice option and an additional difficulty level. | {{ii}} Updated version of ''[[Grandia II]]'' featuring improved textures, lighting and shadows, the original Japanese voice option and an additional difficulty level. | ||
{{++}} An update was released for the Steam version on October 15, 2019 to coincide with ''[[Grandia HD Remaster]]'', renaming the game to ''Grandia II HD Remaster'' and featuring further changes including improved interface textures, better 16:9 and gamepad support, and French, German, and [[#Japanese Text|Japanese]] language options. | {{++}} An update was released for the Steam version on October 15, 2019 to coincide with ''[[Grandia HD Remaster]]'', renaming the game to ''Grandia II HD Remaster'' and featuring further changes including improved interface textures, better 16:9 and gamepad support, and French, German, and [[#Japanese Text|Japanese]] language options. | ||
− | {{--}} The | + | {{--}} The ''HD Remaster'' update removes options present in ''AE'', as well as removes 4:3 support entirely, crops videos to fit 16:9, performs worse, adds aliasing that isn't present in ''AE'', does not fix major issues with Audio/Video/Animation synchronization, and the mouse cursor no longer auto hides itself.<ref>{{Refcheck|user=BONKERS|date=2019-11-08|comment=Comment (optional)}}</ref> |
− | {{--}} Most updated textures are upscaled with the majority of textures untouched. Text is inconsistently updated | + | {{--}} Most updated textures are upscaled with the majority of textures untouched. Text is inconsistently updated, as some is high res and some is low res. [https://imgsli.com/NzU2MA Visual comparison here.] |
{{ii}} Audio files are poor quality with a lower average bitrate compared to previous versions of the game. See [[#HQ Music Mod|HQ Music Mod]] for a fix. | {{ii}} Audio files are poor quality with a lower average bitrate compared to previous versions of the game. See [[#HQ Music Mod|HQ Music Mod]] for a fix. | ||
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|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
|widescreen resolution = true | |widescreen resolution = true | ||
− | |widescreen resolution notes= 4:3 rendering support has been removed in HD Remaster. All video files have been cropped to 16:9. Roll back to AE for 4:3 | + | |widescreen resolution notes= 4:3 rendering support has been removed in ''HD Remaster''. All video files have been cropped to 16:9. Roll back to ''AE'' for 4:3. |
|multimonitor = false | |multimonitor = false | ||
<!-- |multimonitor = hackable --> | <!-- |multimonitor = hackable --> | ||
Line 128: | Line 128: | ||
|borderless windowed = true | |borderless windowed = true | ||
|borderless windowed notes = Used in place of exclusive fullscreen. This causes performance problems and stuttering.<ref>{{Refcheck|user=BONKERS|date=2019-11-08|comment=Comment (optional)}}</ref> | |borderless windowed notes = Used in place of exclusive fullscreen. This causes performance problems and stuttering.<ref>{{Refcheck|user=BONKERS|date=2019-11-08|comment=Comment (optional)}}</ref> | ||
− | |anisotropic = | + | |anisotropic = always on |
|anisotropic notes = Enabled by default. Can be reduced or improved through the graphics card control panel. | |anisotropic notes = Enabled by default. Can be reduced or improved through the graphics card control panel. | ||
|antialiasing = true | |antialiasing = true | ||
− | |antialiasing notes = Up to 8x [[MSAA]], however mipmap rendering has been changed causing texture aliasing that MSAA can't fix that didn't exist in AE[https://imgsli.com/NzU2MA/4/5 Visual | + | |antialiasing notes = Up to 8x [[MSAA]], however mipmap rendering has been changed causing texture aliasing that MSAA can't fix that didn't exist in ''AE''. [https://imgsli.com/NzU2MA/4/5 Visual comparison here] (Look at the table cloth and floor boards to the left). |
|vsync = False | |vsync = False | ||
|vsync notes = The game relies on DWM for Vsync since it is borderless. <ref>{{Refcheck|user=BONKERS|date=2019-11-08|comment=Comment (optional)}}</ref> | |vsync notes = The game relies on DWM for Vsync since it is borderless. <ref>{{Refcheck|user=BONKERS|date=2019-11-08|comment=Comment (optional)}}</ref> | ||
|60 fps = false | |60 fps = false | ||
− | |60 fps notes = Field exploration and menus are capped at | + | |60 fps notes = Field exploration and menus are capped at 30FPS. Battles are capped at 60FPS. The option to switch the game entirely to 30FPS has been removed in ''HD Remaster''. Roll back to ''AE'' for 30FPS option.<ref>{{Refcheck|user=BONKERS|date=2019-11-08|comment=Comment (optional)}}</ref> |
|120 fps = false | |120 fps = false | ||
|120 fps notes = | |120 fps notes = |
Revision as of 05:29, 11 February 2020
For the original release, see Grandia II.
Developers | |
---|---|
Original game | Game Arts |
Anniversary Edition | SkyBox Labs |
HD Remaster | Sickhead Games |
Publishers | |
GungHo Online Entertainment | |
Release dates | |
Windows | August 24, 2015 |
Grandia | |
---|---|
Grandia II | 2002 |
Grandia Online | 2009 |
Grandia II Anniversary Edition | 2015 |
Grandia HD Remaster | 2019 |
Key points
- Updated version of Grandia II featuring improved textures, lighting and shadows, the original Japanese voice option and an additional difficulty level.
- An update was released for the Steam version on October 15, 2019 to coincide with Grandia HD Remaster, renaming the game to Grandia II HD Remaster and featuring further changes including improved interface textures, better 16:9 and gamepad support, and French, German, and Japanese language options.
- The HD Remaster update removes options present in AE, as well as removes 4:3 support entirely, crops videos to fit 16:9, performs worse, adds aliasing that isn't present in AE, does not fix major issues with Audio/Video/Animation synchronization, and the mouse cursor no longer auto hides itself.[1]
- Most updated textures are upscaled with the majority of textures untouched. Text is inconsistently updated, as some is high res and some is low res. Visual comparison here.
- Audio files are poor quality with a lower average bitrate compared to previous versions of the game. See HQ Music Mod for a fix.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GOG.com | Anniversary Edition. Has not been updated to Grandia II HD Remaster. | |||
Humble Store | ||||
Steam |
- The 2015 Anniversary Edition is available to re-download on Steam at any time.
Steam: Change to the Anniversary Edition version |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\data\saves\[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/330390/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\data\saves\grandia2_###.VMS[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/330390/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Essential improvements
HQ Music Mod
HQ Music Mod[2] |
---|
|
HD Interface Mod
- No longer necessary for Grandia II HD Remaster. This is applicable to Anniversary Edition.
leandroeidi's HD Mod[3] |
---|
|
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Japanese |
Japanese Text
- Despite not being advertised, Japanese text is present in Grandia II HD Remaster and appears to be functional but can't be enabled in the launcher. Japanese text will be officially supported at a later date.
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | XAudio2 | |
Input | SDL2 | |
Cutscenes | MPlayer |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | Intel Core 2 Duo E6700 | Intel Pentium G4500 |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | Nvidia GeForce GT 240 DirectX 11 compatible | AMD Radeon HD 7570 DirectX 12 compatible |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/330390/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (330390) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.